/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common; import mage.constants.Outcome; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.filter.common.FilterCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; /** * * @author BetaSteward_at_googlemail.com */ public class DamageAllControlledTargetEffect extends OneShotEffect { private FilterCreaturePermanent filter; private int amount; public DamageAllControlledTargetEffect(int amount, FilterCreaturePermanent filter) { super(Outcome.Damage); this.amount = amount; this.filter = filter; getText(); } public DamageAllControlledTargetEffect(final DamageAllControlledTargetEffect effect) { super(effect); this.amount = effect.amount; this.filter = effect.filter.copy(); } @Override public DamageAllControlledTargetEffect copy() { return new DamageAllControlledTargetEffect(this); } @Override public boolean apply(Game game, Ability source) { for (Permanent permanent: game.getBattlefield().getAllActivePermanents(filter, source.getFirstTarget(), game)) { permanent.damage(amount, source.getSourceId(), game, false, true); } return true; } private void getText() { StringBuilder sb = new StringBuilder("{this} deals "); sb.append(amount).append(" damage to each ").append(filter.getMessage()).append(" controlled by target player"); staticText = sb.toString(); } }