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package mage.cards.f;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.IntimidateAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.FleshCarverHorrorToken;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author LevelX2
*/
public class FleshCarver extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another creature");
static {
filter.add(new AnotherPredicate());
}
public FleshCarver(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}");
this.subtype.add("Human");
this.subtype.add("Wizard");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Intimidate
this.addAbility(IntimidateAbility.getInstance());
// {1}{B}, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance(2)), new ManaCostsImpl("{1}{B}"));
ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(filter)));
this.addAbility(ability);
// When Flesh Carver dies, create an X/X black Horror creature token, where X is Flesh Carver's power.
this.addAbility(new FleshCarverAbility());
}
public FleshCarver(final FleshCarver card) {
super(card);
}
@Override
public FleshCarver copy() {
return new FleshCarver(this);
}
}
class FleshCarverAbility extends DiesTriggeredAbility {
public FleshCarverAbility() {
super(new FleshCarverEffect(), false);
}
public FleshCarverAbility(final FleshCarverAbility ability) {
super(ability);
}
@Override
public FleshCarverAbility copy() {
return new FleshCarverAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (super.checkTrigger(event, game)) {
Permanent permanent = (Permanent) game.getLastKnownInformation(event.getTargetId(), Zone.BATTLEFIELD);
if (permanent != null) {
for (Effect effect : this.getEffects()) {
effect.setValue("power", permanent.getPower().getValue());
}
return true;
}
}
return false;
}
@Override
public String getRule() {
return "When Flesh Carver dies, " + super.getRule();
}
}
class FleshCarverEffect extends OneShotEffect {
public FleshCarverEffect() {
super(Outcome.DestroyPermanent);
staticText = "create an X/X black Horror creature token, where X is {this}'s power";
}
public FleshCarverEffect(FleshCarverEffect ability) {
super(ability);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
int xValue = (Integer) getValue("power");
return new CreateTokenEffect(new FleshCarverHorrorToken(xValue)).apply(game, source);
}
return false;
}
@Override
public FleshCarverEffect copy() {
return new FleshCarverEffect(this);
}
}