/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.ExileZone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.util.CardUtil;
import org.apache.log4j.Logger;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class ReturnFromExileForSourceEffect extends OneShotEffect {
private Zone returnToZone;
private boolean tapped;
private boolean previousZone;
/**
*
* @param zone Zone the card should return to
*/
public ReturnFromExileForSourceEffect(Zone zone) {
this(zone, false);
}
public ReturnFromExileForSourceEffect(Zone zone, boolean tapped) {
this(zone, tapped, true);
}
/**
*
* @param zone
* @param tapped
* @param previousZone if this is used from a dies leave battlefield or
* destroyed trigger, the exile zone is based on previous zone of the object
*/
public ReturnFromExileForSourceEffect(Zone zone, boolean tapped, boolean previousZone) {
super(Outcome.PutCardInPlay);
this.returnToZone = zone;
this.tapped = tapped;
this.previousZone = previousZone;
setText();
}
public ReturnFromExileForSourceEffect(final ReturnFromExileForSourceEffect effect) {
super(effect);
this.returnToZone = effect.returnToZone;
this.tapped = effect.tapped;
this.previousZone = effect.previousZone;
}
@Override
public ReturnFromExileForSourceEffect copy() {
return new ReturnFromExileForSourceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (sourceObject != null && controller != null) {
Permanent permanentLeftBattlefield = (Permanent) getValue("permanentLeftBattlefield");
if (permanentLeftBattlefield == null) {
Logger.getLogger(ReturnFromExileForSourceEffect.class).error("Permanent not found: " + sourceObject.getName());
return false;
}
ExileZone exile = game.getExile().getExileZone(CardUtil.getExileZoneId(game, source.getSourceId(), permanentLeftBattlefield.getZoneChangeCounter(game)));
if (exile != null) { // null is valid if source left battlefield before enters the battlefield effect resolved
if (returnToZone == Zone.BATTLEFIELD) {
controller.moveCards(exile.getCards(game), returnToZone, source, game, false, false, true, null);
} else {
controller.moveCards(exile, returnToZone, source, game);
}
}
return true;
}
return false;
}
private void setText() {
StringBuilder sb = new StringBuilder();
sb.append("return the exiled cards ");
switch (returnToZone) {
case BATTLEFIELD:
sb.append("to the battlefield under its owner's control");
if (tapped) {
sb.append(" tapped");
}
break;
case HAND:
sb.append("to their owner's hand");
break;
case GRAVEYARD:
sb.append("to their owner's graveyard");
break;
}
staticText = sb.toString();
}
}