/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.ExileZone; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.util.CardUtil; import org.apache.log4j.Logger; /** * * @author BetaSteward_at_googlemail.com */ public class ReturnFromExileForSourceEffect extends OneShotEffect { private Zone returnToZone; private boolean tapped; private boolean previousZone; /** * * @param zone Zone the card should return to */ public ReturnFromExileForSourceEffect(Zone zone) { this(zone, false); } public ReturnFromExileForSourceEffect(Zone zone, boolean tapped) { this(zone, tapped, true); } /** * * @param zone * @param tapped * @param previousZone if this is used from a dies leave battlefield or * destroyed trigger, the exile zone is based on previous zone of the object */ public ReturnFromExileForSourceEffect(Zone zone, boolean tapped, boolean previousZone) { super(Outcome.PutCardInPlay); this.returnToZone = zone; this.tapped = tapped; this.previousZone = previousZone; setText(); } public ReturnFromExileForSourceEffect(final ReturnFromExileForSourceEffect effect) { super(effect); this.returnToZone = effect.returnToZone; this.tapped = effect.tapped; this.previousZone = effect.previousZone; } @Override public ReturnFromExileForSourceEffect copy() { return new ReturnFromExileForSourceEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = source.getSourceObject(game); if (sourceObject != null && controller != null) { Permanent permanentLeftBattlefield = (Permanent) getValue("permanentLeftBattlefield"); if (permanentLeftBattlefield == null) { Logger.getLogger(ReturnFromExileForSourceEffect.class).error("Permanent not found: " + sourceObject.getName()); return false; } ExileZone exile = game.getExile().getExileZone(CardUtil.getExileZoneId(game, source.getSourceId(), permanentLeftBattlefield.getZoneChangeCounter(game))); if (exile != null) { // null is valid if source left battlefield before enters the battlefield effect resolved if (returnToZone == Zone.BATTLEFIELD) { controller.moveCards(exile.getCards(game), returnToZone, source, game, false, false, true, null); } else { controller.moveCards(exile, returnToZone, source, game); } } return true; } return false; } private void setText() { StringBuilder sb = new StringBuilder(); sb.append("return the exiled cards "); switch (returnToZone) { case BATTLEFIELD: sb.append("to the battlefield under its owner's control"); if (tapped) { sb.append(" tapped"); } break; case HAND: sb.append("to their owner's hand"); break; case GRAVEYARD: sb.append("to their owner's graveyard"); break; } staticText = sb.toString(); } }