/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package org.mage.test.cards.single.ogw; import mage.abilities.keyword.HasteAbility; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author escplan9 (Derek Monturo - dmontur1 at gmail dot com) */ public class EldraziObligatorTest extends CardTestPlayerBase { /* * Reported bug: Eldrazi Obligator is untapping targetted creature when cost is not paid */ @Test public void targetCreatureDoNotPayAdditionalCost() { addCard(Zone.BATTLEFIELD, playerA, "Bronze Sable"); // 2/1 //When you cast Eldrazi Obligator, you may pay {1}{C}. If you do, gain control of target creature until end of turn, //untap that creature, and it gains haste until end of turn. addCard(Zone.HAND, playerB, "Eldrazi Obligator"); // 3/1 w/haste addCard(Zone.BATTLEFIELD, playerB, "Mountain", 3); attack(1, playerA, "Bronze Sable"); // tap dat sable castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Eldrazi Obligator"); setChoice(playerB, "No"); setStopAt(2, PhaseStep.BEGIN_COMBAT); execute(); assertPermanentCount(playerA, "Bronze Sable", 1); assertPermanentCount(playerB, "Eldrazi Obligator", 1); assertAbility(playerA, "Bronze Sable", HasteAbility.getInstance(), false); // should not gain haste or untap assertTapped("Bronze Sable", true); } }