/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.player.ai; import java.util.UUID; import mage.constants.CardType; import mage.constants.Zone; import mage.abilities.ActivatedAbility; import mage.abilities.keyword.DoubleStrikeAbility; import mage.abilities.keyword.FirstStrikeAbility; import mage.abilities.keyword.TrampleAbility; import mage.abilities.mana.ActivatedManaAbilityImpl; import mage.counters.BoostCounter; import mage.counters.Counter; import mage.counters.CounterType; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import org.apache.log4j.Logger; /** * * @author BetaSteward_at_googlemail.com * * this evaluator is only good for two player games * */ public final class GameStateEvaluator { private static final Logger logger = Logger.getLogger(GameStateEvaluator.class); private static final int LIFE_FACTOR = Config.evaluatorLifeFactor; private static final int PERMANENT_FACTOR = Config.evaluatorPermanentFactor; private static final int CREATURE_FACTOR = Config.evaluatorCreatureFactor; private static final int HAND_FACTOR = Config.evaluatorHandFactor; public static final int WIN_SCORE = Integer.MAX_VALUE - 1; public static final int LOSE_SCORE = Integer.MIN_VALUE + 1; public static int evaluate(UUID playerId, Game game) { return evaluate(playerId, game, false); } public static int evaluate(UUID playerId, Game game, boolean ignoreTapped) { Player player = game.getPlayer(playerId); Player opponent = game.getPlayer(game.getOpponents(playerId).iterator().next()); if (game.gameOver(null)) { if (player.hasLost() || opponent.hasWon()) return LOSE_SCORE; if (opponent.hasLost() || player.hasWon()) return WIN_SCORE; } int lifeScore = (player.getLife() - opponent.getLife()) * LIFE_FACTOR; int poisonScore = (opponent.getCounters().getCount(CounterType.POISON) - player.getCounters().getCount(CounterType.POISON)) * LIFE_FACTOR * 2; int permanentScore = 0; for (Permanent permanent: game.getBattlefield().getAllActivePermanents(playerId)) { permanentScore += evaluatePermanent(permanent, game, ignoreTapped); } for (Permanent permanent: game.getBattlefield().getAllActivePermanents(opponent.getId())) { permanentScore -= evaluatePermanent(permanent, game, ignoreTapped); } permanentScore *= PERMANENT_FACTOR; int handScore = 0; handScore = player.getHand().size() - opponent.getHand().size(); handScore *= HAND_FACTOR; int score = lifeScore + poisonScore + permanentScore + handScore; if (logger.isDebugEnabled()) logger.debug("game state for player " + player.getName() + " evaluated to- lifeScore:" + lifeScore + " permanentScore:" + permanentScore + " handScore:" + handScore + " total:" + score); return score; } public static int evaluatePermanent(Permanent permanent, Game game, boolean ignoreTapped) { int value = 0; if (ignoreTapped) value = 5; else value = permanent.isTapped()?4:5; if (permanent.getCardType().contains(CardType.CREATURE)) { value += evaluateCreature(permanent, game) * CREATURE_FACTOR; } value += permanent.getAbilities().getActivatedManaAbilities(Zone.BATTLEFIELD).size(); for (ActivatedAbility ability: permanent.getAbilities().getActivatedAbilities(Zone.BATTLEFIELD)) { if (!(ability instanceof ActivatedManaAbilityImpl) && ability.canActivate(ability.getControllerId(), game)) value += ability.getEffects().size(); } for (Counter counter: permanent.getCounters(game).values()) { if (!(counter instanceof BoostCounter)) { value += counter.getCount(); } } value += permanent.getAbilities().getStaticAbilities(Zone.BATTLEFIELD).size(); value += permanent.getAbilities().getTriggeredAbilities(Zone.BATTLEFIELD).size(); value += permanent.getManaCost().convertedManaCost(); //TODO: add a difficulty to calculation to ManaCost - sort permanents by difficulty for casting when evaluating game states return value; } public static int evaluateCreature(Permanent creature, Game game) { int value = 0; value += creature.getPower().getValue(); value += creature.getToughness().getValue(); // if (creature.canAttack(game)) // value += creature.getPower().getValue(); // if (!creature.isTapped()) // value += 2; value += creature.getAbilities().getEvasionAbilities().size(); value += creature.getAbilities().getProtectionAbilities().size(); value += creature.getAbilities().containsKey(FirstStrikeAbility.getInstance().getId())?1:0; value += creature.getAbilities().containsKey(DoubleStrikeAbility.getInstance().getId())?2:0; value += creature.getAbilities().containsKey(TrampleAbility.getInstance().getId())?1:0; return value; } }