/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.common.combat.CantAttackAnyPlayerAllEffect; import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.IslandwalkAbility; import mage.abilities.mana.BlueManaAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.filter.common.FilterLandPermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.AbilityPredicate; import mage.game.Game; import mage.game.permanent.Permanent; /** * * @author BetaSteward_at_googlemail.com */ public class StormtideLeviathan extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Creatures without flying or islandwalk"); static { filter.add(Predicates.not(new AbilityPredicate(FlyingAbility.class))); filter.add(Predicates.not(new AbilityPredicate(IslandwalkAbility.class))); } public StormtideLeviathan(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{U}{U}{U}"); this.subtype.add("Leviathan"); this.power = new MageInt(8); this.toughness = new MageInt(8); // Islandwalk (This creature can't be blocked as long as defending player controls an Island.) this.addAbility(new IslandwalkAbility()); // All lands are Islands in addition to their other types. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new StormtideLeviathanEffect())); // Creatures without flying or islandwalk can't attack. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantAttackAnyPlayerAllEffect(Duration.WhileOnBattlefield, filter))); } public StormtideLeviathan(final StormtideLeviathan card) { super(card); } @Override public StormtideLeviathan copy() { return new StormtideLeviathan(this); } } class StormtideLeviathanEffect extends ContinuousEffectImpl { public StormtideLeviathanEffect() { super(Duration.WhileOnBattlefield, Outcome.Neutral); staticText = "All lands are Islands in addition to their other types"; } public StormtideLeviathanEffect(final StormtideLeviathanEffect effect) { super(effect); } @Override public StormtideLeviathanEffect copy() { return new StormtideLeviathanEffect(this); } @Override public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { for (Permanent land : game.getBattlefield().getActivePermanents(new FilterLandPermanent(), source.getControllerId(), game)) { switch (layer) { case TypeChangingEffects_4: if (!land.getSubtype(game).contains("Island")) { land.getSubtype(game).add("Island"); } break; case AbilityAddingRemovingEffects_6: boolean addAbility = true; for (Ability existingAbility : land.getAbilities()) { if (existingAbility instanceof BlueManaAbility) { addAbility = false; break; } } if (addAbility) { land.addAbility(new BlueManaAbility(), source.getSourceId(), game); } break; } } return true; } @Override public boolean apply(Game game, Ability source) { return false; } @Override public boolean hasLayer(Layer layer) { return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4; } }