/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.rules; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author LevelX2 */ public class ActivateAbilityOnlyLimitedTimesTest extends CardTestPlayerBase { /** * Wall of Roots {1}{G} * Creature - Plant Wall * 0/5 * Defender * Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Activate this ability only once each turn. * */ @Test public void testAbilityCanBeActivatedTwice() { addCard(Zone.HAND, playerA, "Runeclaw Bear"); addCard(Zone.BATTLEFIELD, playerA, "Wall of Roots", 2); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Runeclaw Bear"); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertPowerToughness(playerA, "Wall of Roots", 0, 4); assertPermanentCount(playerA, "Runeclaw Bear", 1); assertLife(playerA, 20); assertLife(playerB, 20); } @Test public void testAbilityCantBeActivatedTwice() { addCard(Zone.HAND, playerA, "Garruk's Companion"); addCard(Zone.BATTLEFIELD, playerA, "Wall of Roots",2); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Garruk's Companion"); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertPowerToughness(playerA, "Wall of Roots", 0, 4); assertHandCount(playerA, "Garruk's Companion", 0); assertPermanentCount(playerA, "Garruk's Companion", 1); assertLife(playerA, 20); assertLife(playerB, 20); } /** * Momentary Blink {1}{W} * Instant * Exile target creature you control, then return it to the battlefield under its owner's control. * Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) */ @Test public void testAbilityCanBeActivatedTwiceIfBlinked() { addCard(Zone.HAND, playerA, "Wall of Wood",2); addCard(Zone.HAND, playerA, "Momentary Blink"); addCard(Zone.BATTLEFIELD, playerA, "Plains", 2); addCard(Zone.BATTLEFIELD, playerA, "Wall of Roots"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Wall of Wood"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Momentary Blink", "Wall of Roots", "Cast Wall of Wood"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Wall of Wood"); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertPowerToughness(playerA, "Wall of Roots", 0, 4); assertHandCount(playerA, "Momentary Blink", 0); assertPermanentCount(playerA, "Wall of Wood", 2); assertLife(playerA, 20); assertLife(playerB, 20); } }