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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.w;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.DefenderAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.DamagedCreatureEvent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.players.Player;
import mage.target.common.TargetOpponent;
/**
*
* @author fireshoes
*/
public class WallOfSouls extends CardImpl {
public WallOfSouls(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{B}");
this.subtype.add("Wall");
this.power = new MageInt(0);
this.toughness = new MageInt(4);
// Defender
this.addAbility(DefenderAbility.getInstance());
// Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent.
Ability ability = new WallOfSoulsTriggeredAbility();
ability.addTarget(new TargetOpponent());
this.addAbility(ability);
}
public WallOfSouls(final WallOfSouls card) {
super(card);
}
@Override
public WallOfSouls copy() {
return new WallOfSouls(this);
}
}
class WallOfSoulsTriggeredAbility extends TriggeredAbilityImpl {
public WallOfSoulsTriggeredAbility() {
super(Zone.BATTLEFIELD, new WallOfSoulsDealDamageEffect());
}
public WallOfSoulsTriggeredAbility(final WallOfSoulsTriggeredAbility effect) {
super(effect);
}
@Override
public WallOfSoulsTriggeredAbility copy() {
return new WallOfSoulsTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.DAMAGED_CREATURE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getTargetId().equals(this.sourceId) && ((DamagedCreatureEvent)event).isCombatDamage()) {
this.getEffects().get(0).setValue("damage", event.getAmount());
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} is dealt combat damage, " + super.getRule();
}
}
class WallOfSoulsDealDamageEffect extends OneShotEffect {
public WallOfSoulsDealDamageEffect() {
super(Outcome.Damage);
this.staticText = "it deals that much damage to target opponent";
}
public WallOfSoulsDealDamageEffect(final WallOfSoulsDealDamageEffect effect) {
super(effect);
}
@Override
public WallOfSoulsDealDamageEffect copy() {
return new WallOfSoulsDealDamageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int amount = (Integer) getValue("damage");
if (amount > 0) {
Player targetOpponent = game.getPlayer(source.getTargets().getFirstTarget());
if (targetOpponent != null) {
targetOpponent.damage(amount, source.getSourceId(), game, false, true);
return true;
}
}
return false;
}
}