/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.m; import java.util.Set; import java.util.UUID; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.DiesTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.ExileSourceEffect; import mage.abilities.keyword.TrampleAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.filter.common.FilterCreatureCard; import mage.game.Game; import mage.players.Player; import mage.util.RandomUtil; /** * * @author North */ public class MoldgrafMonstrosity extends CardImpl { public MoldgrafMonstrosity(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{G}{G}{G}"); this.subtype.add("Insect"); this.power = new MageInt(8); this.toughness = new MageInt(8); this.addAbility(TrampleAbility.getInstance()); // When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield. DiesTriggeredAbility ability = new DiesTriggeredAbility(new ExileSourceEffect()); ability.addEffect(new MoldgrafMonstrosityEffect()); this.addAbility(ability); } public MoldgrafMonstrosity(final MoldgrafMonstrosity card) { super(card); } @Override public MoldgrafMonstrosity copy() { return new MoldgrafMonstrosity(this); } } class MoldgrafMonstrosityEffect extends OneShotEffect { public MoldgrafMonstrosityEffect() { super(Outcome.ReturnToHand); this.staticText = "then return two creature cards at random from your graveyard to the battlefield"; } public MoldgrafMonstrosityEffect(final MoldgrafMonstrosityEffect effect) { super(effect); } @Override public MoldgrafMonstrosityEffect copy() { return new MoldgrafMonstrosityEffect(this); } @Override public boolean apply(Game game, Ability source) { boolean returned = false; Player player = game.getPlayer(source.getControllerId()); if (player != null) { Set<Card> cards = player.getGraveyard().getCards(new FilterCreatureCard("creature cards"), game); for (int i = 0; i < 2; i++) { Card card = getRandomCard(cards); if (card != null) { returned |= card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getSourceId(), source.getControllerId()); cards.remove(card); } } } return returned; } private Card getRandomCard(Set<Card> cards) { if (cards == null || cards.size() < 1) { return null; } int i = 0; int pick = RandomUtil.nextInt(cards.size()); for (Card card : cards) { if (i == pick) { return card; } i = i + 1; } return null; } }