/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.r; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.DelayedTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterCreatureCard; import mage.filter.predicate.other.OwnerIdPredicate; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.events.ZoneChangeEvent; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetCardInGraveyard; import mage.target.common.TargetCreaturePermanent; /** * * @author LevelX2 */ public class Reincarnation extends CardImpl { public Reincarnation(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{G}{G}"); // Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner. this.getSpellAbility().addEffect(new ReincarnationEffect()); this.getSpellAbility().addTarget(new TargetCreaturePermanent()); } public Reincarnation(final Reincarnation card) { super(card); } @Override public Reincarnation copy() { return new Reincarnation(this); } } class ReincarnationEffect extends OneShotEffect { public ReincarnationEffect() { super(Outcome.Benefit); this.staticText = "Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner"; } public ReincarnationEffect(final ReincarnationEffect effect) { super(effect); } @Override public ReincarnationEffect copy() { return new ReincarnationEffect(this); } @Override public boolean apply(Game game, Ability source) { DelayedTriggeredAbility delayedAbility = new ReincarnationDelayedTriggeredAbility(targetPointer.getFirst(game, source)); game.addDelayedTriggeredAbility(delayedAbility, source); return true; } } class ReincarnationDelayedTriggeredAbility extends DelayedTriggeredAbility { private UUID target; public ReincarnationDelayedTriggeredAbility(UUID target) { super(new ReincarnationDelayedEffect(target), Duration.EndOfTurn); this.target = target; } public ReincarnationDelayedTriggeredAbility(ReincarnationDelayedTriggeredAbility ability) { super(ability); this.target = ability.target; } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.ZONE_CHANGE; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getTargetId().equals(target)) { ZoneChangeEvent zEvent = (ZoneChangeEvent) event; if (zEvent.getFromZone() == Zone.BATTLEFIELD && zEvent.getToZone() == Zone.GRAVEYARD) { return true; } } return false; } @Override public ReincarnationDelayedTriggeredAbility copy() { return new ReincarnationDelayedTriggeredAbility(this); } @Override public String getRule() { return "When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner."; } } class ReincarnationDelayedEffect extends OneShotEffect { private UUID target; public ReincarnationDelayedEffect(UUID target) { super(Outcome.Detriment); this.target = target; this.staticText = "return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner"; } public ReincarnationDelayedEffect(final ReincarnationDelayedEffect effect) { super(effect); this.target = effect.target; } @Override public ReincarnationDelayedEffect copy() { return new ReincarnationDelayedEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Permanent permanent = (Permanent) game.getLastKnownInformation(target, Zone.BATTLEFIELD); if (permanent != null && controller != null) { Player player = game.getPlayer(permanent.getOwnerId()); if (player != null) { FilterCreatureCard filter = new FilterCreatureCard(new StringBuilder("a creature card from ").append(player.getLogName()).append("'s graveyard").toString()); filter.add(new OwnerIdPredicate(player.getId())); Target targetCreature = new TargetCardInGraveyard(filter); if (targetCreature.canChoose(source.getSourceId(), controller.getId(), game) && controller.chooseTarget(outcome, targetCreature, source, game)) { Card card = game.getCard(targetCreature.getFirstTarget()); if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) { return card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getSourceId(), player.getId()); } } return true; } } return false; } }