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package mage.cards.g;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
/**
* @author noxx
*/
public class GhostlyFlicker extends CardImpl {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("artifacts, creatures, and/or lands you control");
static {
filter.add(Predicates.or(
new CardTypePredicate(CardType.CREATURE),
new CardTypePredicate(CardType.LAND),
new CardTypePredicate(CardType.ARTIFACT)));
}
public GhostlyFlicker(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{U}");
// Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
this.getSpellAbility().addTarget(new TargetControlledPermanent(2, 2, filter, false));
this.getSpellAbility().addEffect(new GhostlyFlickerEffect());
}
public GhostlyFlicker(final GhostlyFlicker card) {
super(card);
}
@Override
public GhostlyFlicker copy() {
return new GhostlyFlicker(this);
}
}
class GhostlyFlickerEffect extends OneShotEffect {
public GhostlyFlickerEffect() {
super(Outcome.Benefit);
staticText = "Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control";
}
public GhostlyFlickerEffect(final GhostlyFlickerEffect effect) {
super(effect);
}
@Override
public GhostlyFlickerEffect copy() {
return new GhostlyFlickerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (controller != null && sourceObject != null) {
Set<Card> toExile = new HashSet<>();
for (UUID permanentId : targetPointer.getTargets(game, source)) {
Permanent target = game.getPermanent(permanentId);
if (target != null) {
toExile.add(target);
}
}
controller.moveCards(toExile, Zone.EXILED, source, game);
game.applyEffects();
Set<Card> toBattlefield = new HashSet<>();
for (Card card : toExile) {
Zone currentZone = game.getState().getZone(card.getId());
if (Zone.BATTLEFIELD != currentZone && currentZone.isPublicZone()) {
toBattlefield.add(game.getCard(card.getId()));
}
}
controller.moveCards(toBattlefield, Zone.BATTLEFIELD, source, game);
return true;
}
return false;
}
}