/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.b; import mage.abilities.Ability; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetControlledPermanent; import java.util.UUID; /** * * @author LevelX2 */ public class BloodClock extends CardImpl { public BloodClock(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{4}"); // At the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life. Ability ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new BloodClockEffect(), TargetController.ANY, false, true); this.addAbility(ability); } public BloodClock(final BloodClock card) { super(card); } @Override public BloodClock copy() { return new BloodClock(this); } } class BloodClockEffect extends OneShotEffect { public BloodClockEffect() { super(Outcome.ReturnToHand); this.staticText = "that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life"; } public BloodClockEffect(final BloodClockEffect effect) { super(effect); } @Override public BloodClockEffect copy() { return new BloodClockEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(targetPointer.getFirst(game, source)); if (player == null) { return false; } if (player.getLife() > 2 && player.chooseUse(Outcome.Neutral, "Pay 2 life? If you don't, return a permanent you control to its owner's hand.", source, game)) { player.loseLife(2, game, false); game.informPlayers(player.getLogName() + " pays 2 life. He will not return a permanent he or she controls."); return true; } else { Target target = new TargetControlledPermanent(); if (target.canChoose(source.getSourceId(), player.getId(), game) && player.chooseTarget(outcome, target, source, game)) { Permanent permanent = game.getPermanent(target.getFirstTarget()); if (permanent != null) { game.informPlayers(player.getLogName() + " returns " + permanent.getName() + " to hand."); return permanent.moveToZone(Zone.HAND, source.getSourceId(), game, false); } } } return false; } }