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package mage.cards.t;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CounterTargetEffect;
import mage.cards.Card;
import mage.cards.CardSetInfo;
import mage.cards.SplitCard;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SpellAbilityType;
import mage.constants.Zone;
import mage.filter.FilterSpell;
import mage.filter.predicate.mageobject.MulticoloredPredicate;
import mage.game.Game;
import mage.game.combat.CombatGroup;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetSpell;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class TrialError extends SplitCard {
private static final FilterSpell filter = new FilterSpell("multicolored spell");
static {
filter.add(new MulticoloredPredicate());
}
public TrialError(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{W}{U}", "{U}{B}", SpellAbilityType.SPLIT);
// Trial
// Return all creatures blocking or blocked by target creature to their owner's hand.
getLeftHalfCard().getSpellAbility().addEffect(new TrialEffect());
getLeftHalfCard().getSpellAbility().addTarget(new TargetCreaturePermanent());
// Error
// Counter target multicolored spell.
getRightHalfCard().getSpellAbility().addEffect(new CounterTargetEffect());
getRightHalfCard().getSpellAbility().addTarget(new TargetSpell(filter));
}
public TrialError(final TrialError card) {
super(card);
}
@Override
public TrialError copy() {
return new TrialError(this);
}
}
class TrialEffect extends OneShotEffect {
public TrialEffect() {
super(Outcome.ReturnToHand);
this.staticText = "Return all creatures blocking or blocked by target creature to their owner's hand";
}
public TrialEffect(final TrialEffect effect) {
super(effect);
}
@Override
public TrialEffect copy() {
return new TrialEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent creature = game.getPermanent(getTargetPointer().getFirst(game, source));
if (controller != null && creature != null) {
Set<Card> toHand = new HashSet<>();
for (CombatGroup combatGroup : game.getCombat().getGroups()) {
if (combatGroup.getBlockers().contains(creature.getId())) {
for (UUID attackerId : combatGroup.getAttackers()) {
Permanent attacker = game.getPermanent(attackerId);
if (attacker != null) {
toHand.add(attacker);
}
}
} else if (combatGroup.getAttackers().contains(creature.getId())) {
for (UUID blockerId : combatGroup.getBlockers()) {
Permanent blocker = game.getPermanent(blockerId);
if (blocker != null) {
toHand.add(blocker);
}
}
}
}
controller.moveCards(toHand, Zone.HAND, source, game);
return true;
}
return false;
}
}