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package mage.cards.h;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.InfoEffect;
import mage.abilities.effects.common.SendOptionUsedEventEffect;
import mage.abilities.keyword.EmbalmAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetCreatureOrPlayer;
/**
*
* @author fireshoes
*/
public class HeartPiercerManticore extends CardImpl {
public HeartPiercerManticore(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}{R}");
this.subtype.add("Manticore");
this.power = new MageInt(4);
this.toughness = new MageInt(3);
// When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature.
Ability firstAbility = new EntersBattlefieldTriggeredAbility(new HeartPiercerManticoreSacrificeEffect(), true);
this.addAbility(firstAbility);
// When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player.
Ability secondAbility = new HeartPiercerManticoreSacrificeTriggeredAbility(firstAbility.getOriginalId());
secondAbility.addTarget(new TargetCreatureOrPlayer());
this.addAbility(secondAbility);
// Embalm {5}{R}
this.addAbility(new EmbalmAbility(new ManaCostsImpl("{5}{R}"), this));
}
public HeartPiercerManticore(final HeartPiercerManticore card) {
super(card);
}
@Override
public HeartPiercerManticore copy() {
return new HeartPiercerManticore(this);
}
}
class HeartPiercerManticoreSacrificeEffect extends OneShotEffect {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another creature");
static {
filter.add(new AnotherPredicate());
}
public HeartPiercerManticoreSacrificeEffect() {
super(Outcome.Damage);
this.staticText = "you may sacrifice another creature";
}
public HeartPiercerManticoreSacrificeEffect(final HeartPiercerManticoreSacrificeEffect effect) {
super(effect);
}
@Override
public HeartPiercerManticoreSacrificeEffect copy() {
return new HeartPiercerManticoreSacrificeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Target target = new TargetControlledCreaturePermanent(1, 1, filter, true);
if (controller.choose(outcome, target, source.getSourceId(), game)) {
Permanent toSacrifice = game.getPermanent(target.getFirstTarget());
if (toSacrifice != null) {
toSacrifice.sacrifice(source.getSourceId(), game);
return new SendOptionUsedEventEffect(toSacrifice.getPower().getValue()).apply(game, source);
}
}
return true;
}
return false;
}
}
class HeartPiercerManticoreSacrificeTriggeredAbility extends TriggeredAbilityImpl {
private final UUID relatedTriggerdAbilityOriginalId;
public HeartPiercerManticoreSacrificeTriggeredAbility(UUID relatedTriggerdAbilityOriginalId) {
super(Zone.BATTLEFIELD, new InfoEffect("{this} deals damage equal to that creature's power to target creature or player"));
this.relatedTriggerdAbilityOriginalId = relatedTriggerdAbilityOriginalId;
}
public HeartPiercerManticoreSacrificeTriggeredAbility(final HeartPiercerManticoreSacrificeTriggeredAbility ability) {
super(ability);
this.relatedTriggerdAbilityOriginalId = ability.relatedTriggerdAbilityOriginalId;
}
@Override
public HeartPiercerManticoreSacrificeTriggeredAbility copy() {
return new HeartPiercerManticoreSacrificeTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.OPTION_USED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getPlayerId().equals(this.getControllerId())
&& event.getTargetId().equals(relatedTriggerdAbilityOriginalId)
&& event.getSourceId().equals(getSourceId())) {
getEffects().clear();
getEffects().add(new DamageTargetEffect(event.getAmount()));
return true;
}
return false;
}
@Override
public String getRule() {
return "When you do, {this} deals damage equal to that creature's power to target creature or player.";
}
}