/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.d; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.dynamicvalue.common.DevotionCount; import mage.abilities.effects.OneShotEffect; import mage.cards.*; import mage.constants.CardType; import mage.constants.ColoredManaSymbol; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; import mage.target.TargetPlayer; import mage.target.common.TargetCardInHand; import java.util.List; import java.util.UUID; /** * * @author LevelX2 */ public class DiscipleOfPhenax extends CardImpl { public DiscipleOfPhenax(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{B}{B}"); this.subtype.add("Human"); this.subtype.add("Cleric"); this.power = new MageInt(1); this.toughness = new MageInt(3); // When Disciple of Phenax enters the battlefield, target player reveals a number of cards // from his or her hand equal to your devotion to black. You choose one of them. That player discards that card. Ability ability = new EntersBattlefieldTriggeredAbility(new DiscipleOfPhenaxEffect(), false); ability.addTarget(new TargetPlayer()); this.addAbility(ability); } public DiscipleOfPhenax(final DiscipleOfPhenax card) { super(card); } @Override public DiscipleOfPhenax copy() { return new DiscipleOfPhenax(this); } } class DiscipleOfPhenaxEffect extends OneShotEffect { public DiscipleOfPhenaxEffect() { super(Outcome.Discard); staticText = "target player reveals a number of cards from his or her hand equal to your devotion to black. You choose one of them. That player discards that card"; } public DiscipleOfPhenaxEffect(final DiscipleOfPhenaxEffect effect) { super(effect); } @Override public DiscipleOfPhenaxEffect copy() { return new DiscipleOfPhenaxEffect(this); } @Override public boolean apply(Game game, Ability source) { int devotion = new DevotionCount(ColoredManaSymbol.B).calculate(game, source, this); Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source)); if (devotion > 0 && targetPlayer != null) { Cards revealedCards = new CardsImpl(); int amount = Math.min(targetPlayer.getHand().size(), devotion); if (targetPlayer.getHand().size() > amount) { FilterCard filter = new FilterCard("card in target player's hand"); TargetCardInHand chosenCards = new TargetCardInHand(amount, amount, filter); chosenCards.setNotTarget(true); if (chosenCards.canChoose(targetPlayer.getId(), game) && targetPlayer.choose(Outcome.Discard, targetPlayer.getHand(), chosenCards, game)) { if (!chosenCards.getTargets().isEmpty()) { List<UUID> targets = chosenCards.getTargets(); for (UUID targetid : targets) { Card card = game.getCard(targetid); if (card != null) { revealedCards.add(card); } } } } } else { revealedCards.addAll(targetPlayer.getHand()); } if (!revealedCards.isEmpty()) { targetPlayer.revealCards("Disciple of Phenax", revealedCards, game); Player you = game.getPlayer(source.getControllerId()); if (you != null) { TargetCard yourChoice = new TargetCard(Zone.HAND, new FilterCard()); yourChoice.setNotTarget(true); if (you.choose(Outcome.Benefit, revealedCards, yourChoice, game)) { Card card = targetPlayer.getHand().get(yourChoice.getFirstTarget(), game); if (card != null) { return targetPlayer.discard(card, source, game); } } } else { return false; } } return true; } return false; } }