/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.dynamicvalue.common; import mage.abilities.Ability; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.effects.Effect; import mage.cards.Card; import mage.game.Game; /** * * @author LevelX2 */ public class SweepNumber implements DynamicValue { private int zoneChangeCounter = 0; private final String sweepSubtype; private final boolean previousZone; public SweepNumber(String sweepSubtype, boolean previousZone) { this.sweepSubtype = sweepSubtype; this.previousZone = previousZone; } @Override public int calculate(Game game, Ability source, Effect effect) { if (zoneChangeCounter == 0) { Card card = game.getCard(source.getSourceId()); if (card != null) { zoneChangeCounter = card.getZoneChangeCounter(game); if (previousZone) { zoneChangeCounter--; } } } int number = 0; Integer sweepNumber = (Integer) game.getState().getValue(new StringBuilder("sweep").append(source.getSourceId()).append(zoneChangeCounter).toString()); if (sweepNumber != null) { number = sweepNumber; } return number; } @Override public SweepNumber copy() { return new SweepNumber(sweepSubtype, previousZone); } @Override public String toString() { return "X"; } @Override public String getMessage() { return new StringBuilder("the number of ").append(sweepSubtype).append(sweepSubtype.endsWith("s") ? "":"s").append(" returned this way").toString(); } }