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package org.mage.test.cards.triggers;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.Filter;
import org.junit.Ignore;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class TargetedTriggeredTest extends CardTestPlayerBase {
/**
* Tests that the first spell that targets Kira, Great Glass-Spinner is
* countered.
*
*/
@Test
//@Ignore
// this does not currently work in test (????), because the target event will be fired earlier during tests,
// so the zone change counter for the fixed target of the counterspell will not work
// UPDATE: seems to work fine now? 04/19/2017 escplan9
public void testKiraGreatGlassSpinnerFirstSpellTurn() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
addCard(Zone.HAND, playerA, "Lightning Bolt");
addCard(Zone.BATTLEFIELD, playerB, "Kira, Great Glass-Spinner", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", "Kira, Great Glass-Spinner");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerA, "Lightning Bolt", 1);
assertPermanentCount(playerB, "Kira, Great Glass-Spinner", 1);
}
/**
* With Ashenmoor Liege on the battlefield, my opponent casts Claustrophobia
* on it without losing 4hp.
*/
@Test
public void testAshenmoorLiege() {
addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
addCard(Zone.HAND, playerA, "Claustrophobia"); // {1}{U}{U}
// Other black creatures you control get +1/+1.
// Other red creatures you control get +1/+1.
// Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
addCard(Zone.BATTLEFIELD, playerB, "Ashenmoor Liege", 1); // 4/1
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Claustrophobia", "Ashenmoor Liege");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 16);
assertPermanentCount(playerA, "Claustrophobia", 1);
assertPowerToughness(playerB, "Ashenmoor Liege", 4, 1);
}
@Test
public void testGlyphKeeperCountersFirstSpell() {
/*
Glyph Keeper {3}{U}{U}
Creature - Sphinx
Flying 5/3
Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability."
*/
String gKeeper = "Glyph Keeper";
String bolt = "Lightning Bolt"; // {R} instant deal 3 dmg
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
addCard(Zone.HAND, playerA, bolt);
addCard(Zone.BATTLEFIELD, playerB, gKeeper);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, bolt, gKeeper);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerA, bolt, 1);
assertPermanentCount(playerB, gKeeper, 1);
}
@Test
public void testGlyphKeeperCountersFirstSpellButNotSecondSpell() {
/*
Glyph Keeper {3}{U}{U}
Creature - Sphinx
Flying 5/3
Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability."
*/
String gKeeper = "Glyph Keeper";
String bolt = "Lightning Bolt"; // {R} instant deal 3 dmg
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
addCard(Zone.HAND, playerA, bolt, 2);
addCard(Zone.BATTLEFIELD, playerB, gKeeper);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, bolt, gKeeper);
castSpell(1, PhaseStep.BEGIN_COMBAT, playerA, bolt, gKeeper);
setStopAt(1, PhaseStep.DECLARE_ATTACKERS);
execute();
assertGraveyardCount(playerA, bolt, 2);
assertPermanentCount(playerB, gKeeper, 0);
}
/*
NOTE: test is failing due to card bug as of 04/20/2017. See issue #3180
I had a Glyph Keeper on board (cloned with Vizier of many faces). -- note this test is a simplified version, next test will test on the Clone if needed
First I played a Soulstinger and targeted the Glyph Keeper, the ability was countered. Then on the same main phase I played a Cartouche of Strength targeting the Glyph Keeper, that was also countered.
Only the first should have been countered.
*/
@Ignore // This scenario works fine in the game.
public void testGlyphKeeperCountersFirstAbilityButNotSecondOne() {
/*
Glyph Keeper {3}{U}{U}
Creature - Sphinx
Flying 5/3
Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability."
*/
String gKeeper = "Glyph Keeper";
/*
Soulstinger {3}{B}
Creature - Scorpion Demon 4/5
When Soulstinger enters the battlefield, put two -1/-1 counter on target creature you control.
When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.
*/
String sStinger = "Soulstinger";
/*
Cartouche of Strength {2}{G}
Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls.
Enchanted creature gets +1/+1 and has trample.
*/
String cStrength = "Cartouche of Strength";
String memnite = "Memnite"; // {0} 1/1
addCard(Zone.BATTLEFIELD, playerA, gKeeper);
addCard(Zone.HAND, playerA, sStinger);
addCard(Zone.HAND, playerA, cStrength);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 6);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 6);
addCard(Zone.BATTLEFIELD, playerB, memnite);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, sStinger);
addTarget(playerA, gKeeper); // should be countered by Glyph Keeper clause as first ability targetting it
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, cStrength, gKeeper); // should not be countered anymore
addTarget(playerA, memnite); // Cartouche of Strength fight
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, gKeeper, 1);
assertGraveyardCount(playerA, sStinger, 0); // countered
assertGraveyardCount(playerA, cStrength, 0); // should not be countered
assertPermanentCount(playerA, cStrength, 1);
assertGraveyardCount(playerB, memnite, 1); // dies from fight
assertPowerToughness(playerA, gKeeper, 5, 3, Filter.ComparisonScope.All); // Soul Stinger should never have given it two -1/-1 counters
assertCounterCount(playerA, gKeeper, CounterType.M1M1, 0);
}
}