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package mage.cards.b;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.ManacostVariableValue;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AbilityWord;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
*
* @author Dilnu
*/
public class Brightflame extends CardImpl {
public Brightflame(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{X}{R}{R}{W}{W}");
// Radiance - Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
this.getSpellAbility().addEffect(new BrightflameEffect(new ManacostVariableValue()));
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
this.getSpellAbility().setAbilityWord(AbilityWord.RADIANCE);
}
public Brightflame(final Brightflame card) {
super(card);
}
@Override
public Brightflame copy() {
return new Brightflame(this);
}
}
class BrightflameEffect extends OneShotEffect {
static final FilterPermanent filter = new FilterPermanent("creature");
protected DynamicValue amount;
static {
filter.add(new CardTypePredicate(CardType.CREATURE));
}
BrightflameEffect(DynamicValue amount) {
super(Outcome.Damage);
this.amount = amount;
staticText = "{this} deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.";
}
BrightflameEffect(final BrightflameEffect effect) {
super(effect);
this.amount = effect.amount;
}
@Override
public boolean apply(Game game, Ability source) {
Permanent target = game.getPermanent(targetPointer.getFirst(game, source));
int damageDealt = 0;
if (target != null) {
ObjectColor color = target.getColor(game);
damageDealt += target.damage(amount.calculate(game, source, this), source.getSourceId(), game, false, true);
for (Permanent p : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
if (!target.getId().equals(p.getId()) && p.getColor(game).shares(color)) {
damageDealt += p.damage(amount.calculate(game, source, this), source.getSourceId(), game, false, true);
}
}
Player you = game.getPlayer(source.getControllerId());
if (you != null && damageDealt > 0) {
you.gainLife(damageDealt, game);
}
return true;
}
return false;
}
@Override
public BrightflameEffect copy() {
return new BrightflameEffect(this);
}
}