package mage.abilities.condition.common; import mage.abilities.Ability; import mage.abilities.condition.Condition; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; import mage.util.CardUtil; /** * Condition for - Controller has X or more cards in his or her graveyard * * @author LevelX2 */ public class CardsInControllerGraveCondition implements Condition { private final int value; private final FilterCard filter; public CardsInControllerGraveCondition(int value) { this(value, null); } public CardsInControllerGraveCondition(int value, FilterCard filter) { this.value = value; this.filter = filter; } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (filter != null) { return player != null && player.getGraveyard().count(filter, source.getSourceId(), source.getControllerId(), game) >= value; } return player != null && player.getGraveyard().size() >= value; } @Override public String toString() { return "there are " + CardUtil.numberToText(value, "one") + " or more " + (filter == null ? "cards" : filter.getMessage()) + " in your graveyard"; } }