/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.d; import mage.abilities.Ability; import mage.abilities.DelayedTriggeredAbility; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.ExileTargetEffect; import mage.abilities.effects.common.LoseLifeSourceControllerEffect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.keyword.HasteAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.common.FilterCreatureCard; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCardInYourGraveyard; import mage.target.targetpointer.FixedTarget; import java.util.UUID; /** * * @author fireshoes */ public class DawnOfTheDead extends CardImpl { public DawnOfTheDead(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{B}{B}{B}"); // At the beginning of your upkeep, you lose 1 life. this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new LoseLifeSourceControllerEffect(1), TargetController.YOU, false)); // At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. // That creature gains haste until end of turn. Exile it at the beginning of the next end step. Ability ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new DawnOfTheDeadEffect(), TargetController.YOU, true); ability.addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard("creature card from your graveyard"))); this.addAbility(ability); } public DawnOfTheDead(final DawnOfTheDead card) { super(card); } @Override public DawnOfTheDead copy() { return new DawnOfTheDead(this); } } class DawnOfTheDeadEffect extends OneShotEffect { public DawnOfTheDeadEffect() { super(Outcome.PutCreatureInPlay); this.staticText = "return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step"; } public DawnOfTheDeadEffect(final DawnOfTheDeadEffect effect) { super(effect); } @Override public DawnOfTheDeadEffect copy() { return new DawnOfTheDeadEffect(this); } @Override public boolean apply(Game game, Ability source) { Card card = game.getCard(this.getTargetPointer().getFirst(game, source)); Player controller = game.getPlayer(source.getControllerId()); if (controller != null && card != null) { if (controller.moveCards(card, Zone.BATTLEFIELD, source, game)) { Permanent creature = game.getPermanent(card.getId()); if (creature != null) { // gains haste ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn); effect.setTargetPointer(new FixedTarget(creature, game)); game.addEffect(effect, source); // Exile at begin of next end step ExileTargetEffect exileEffect = new ExileTargetEffect(null, null, Zone.BATTLEFIELD); exileEffect.setTargetPointer(new FixedTarget(creature, game)); DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect); game.addDelayedTriggeredAbility(delayedAbility, source); } } return true; } return false; } }