/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.d; import mage.MageInt; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.common.ActivateIfConditionActivatedAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.common.MyTurnCondition; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.NameACardEffect; import mage.abilities.effects.common.continuous.GainAbilityAllEffect; import mage.cards.*; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterPermanent; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetOpponent; import java.util.UUID; /** * * @author fireshoes */ public class DementiaSliver extends CardImpl { private static final FilterPermanent filter = new FilterPermanent("All Slivers"); static { filter.add(new SubtypePredicate("Sliver")); } public DementiaSliver(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{U}{B}"); this.subtype.add("Sliver"); this.power = new MageInt(3); this.toughness = new MageInt(3); // All Slivers have "{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Activate this ability only during your turn." Ability gainedAbility = new ActivateIfConditionActivatedAbility(Zone.BATTLEFIELD, new NameACardEffect(NameACardEffect.TypeOfName.ALL), new TapSourceCost(), MyTurnCondition.instance); gainedAbility.addEffect(new DementiaSliverEffect()); gainedAbility.addTarget(new TargetOpponent()); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(gainedAbility, Duration.WhileOnBattlefield, filter, "All Slivers have \"{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it\""))); } public DementiaSliver(final DementiaSliver card) { super(card); } @Override public DementiaSliver copy() { return new DementiaSliver(this); } } class DementiaSliverEffect extends OneShotEffect { public DementiaSliverEffect() { super(Outcome.Damage); staticText = "Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it"; } public DementiaSliverEffect(final DementiaSliverEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player opponent = game.getPlayer(targetPointer.getFirst(game, source)); MageObject sourceObject = game.getObject(source.getSourceId()); String cardName = (String) game.getState().getValue(source.getSourceId().toString() + NameACardEffect.INFO_KEY); if (opponent != null && sourceObject != null && !cardName.isEmpty()) { if (!opponent.getHand().isEmpty()) { Cards revealed = new CardsImpl(); Card card = opponent.getHand().getRandom(game); if (card != null) { revealed.add(card); opponent.revealCards(sourceObject.getName(), revealed, game); if (card.getName().equals(cardName)) { opponent.discard(card, source, game); } } } return true; } return false; } @Override public DementiaSliverEffect copy() { return new DementiaSliverEffect(this); } }