/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.d;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.ActivateIfConditionActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.MyTurnCondition;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.NameACardEffect;
import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
import mage.cards.*;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetOpponent;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public class DementiaSliver extends CardImpl {
private static final FilterPermanent filter = new FilterPermanent("All Slivers");
static {
filter.add(new SubtypePredicate("Sliver"));
}
public DementiaSliver(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{U}{B}");
this.subtype.add("Sliver");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// All Slivers have "{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Activate this ability only during your turn."
Ability gainedAbility = new ActivateIfConditionActivatedAbility(Zone.BATTLEFIELD, new NameACardEffect(NameACardEffect.TypeOfName.ALL), new TapSourceCost(), MyTurnCondition.instance);
gainedAbility.addEffect(new DementiaSliverEffect());
gainedAbility.addTarget(new TargetOpponent());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new GainAbilityAllEffect(gainedAbility, Duration.WhileOnBattlefield, filter,
"All Slivers have \"{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it\"")));
}
public DementiaSliver(final DementiaSliver card) {
super(card);
}
@Override
public DementiaSliver copy() {
return new DementiaSliver(this);
}
}
class DementiaSliverEffect extends OneShotEffect {
public DementiaSliverEffect() {
super(Outcome.Damage);
staticText = "Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it";
}
public DementiaSliverEffect(final DementiaSliverEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player opponent = game.getPlayer(targetPointer.getFirst(game, source));
MageObject sourceObject = game.getObject(source.getSourceId());
String cardName = (String) game.getState().getValue(source.getSourceId().toString() + NameACardEffect.INFO_KEY);
if (opponent != null && sourceObject != null && !cardName.isEmpty()) {
if (!opponent.getHand().isEmpty()) {
Cards revealed = new CardsImpl();
Card card = opponent.getHand().getRandom(game);
if (card != null) {
revealed.add(card);
opponent.revealCards(sourceObject.getName(), revealed, game);
if (card.getName().equals(cardName)) {
opponent.discard(card, source, game);
}
}
}
return true;
}
return false;
}
@Override
public DementiaSliverEffect copy() {
return new DementiaSliverEffect(this);
}
}