/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.h; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.counters.CounterType; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; /** * * @author jeffwadsworth */ public class HamletbackGoliath extends CardImpl { public HamletbackGoliath(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{6}{R}"); this.subtype.add("Giant"); this.subtype.add("Warrior"); this.power = new MageInt(6); this.toughness = new MageInt(6); // Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power. this.addAbility(new HamletbackGoliathTriggeredAbility()); } public HamletbackGoliath(final HamletbackGoliath card) { super(card); } @Override public HamletbackGoliath copy() { return new HamletbackGoliath(this); } } class HamletbackGoliathTriggeredAbility extends TriggeredAbilityImpl { HamletbackGoliathTriggeredAbility() { super(Zone.BATTLEFIELD, new HamletbackGoliathEffect(), true); } HamletbackGoliathTriggeredAbility(final HamletbackGoliathTriggeredAbility ability) { super(ability); } @Override public HamletbackGoliathTriggeredAbility copy() { return new HamletbackGoliathTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.ENTERS_THE_BATTLEFIELD; } @Override public boolean checkTrigger(GameEvent event, Game game) { UUID targetId = event.getTargetId(); Permanent permanent = game.getPermanent(targetId); if (permanent.isCreature() && !(targetId.equals(this.getSourceId()))) { for (Effect effect : this.getEffects()) { effect.setTargetPointer(new FixedTarget(event.getTargetId())); } return true; } return false; } @Override public String getRule() { return "Whenever another creature enters the battlefield, you may put X +1/+1 counters on {this}, where X is that creature's power."; } } class HamletbackGoliathEffect extends OneShotEffect { HamletbackGoliathEffect() { super(Outcome.BoostCreature); } HamletbackGoliathEffect(final HamletbackGoliathEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Permanent creature = game.getPermanent(targetPointer.getFirst(game, source)); Permanent sourceObject = game.getPermanent(source.getSourceId()); if (creature == null) { creature = (Permanent) game.getLastKnownInformation(targetPointer.getFirst(game, source), Zone.BATTLEFIELD); } if (creature != null && sourceObject != null) { sourceObject.addCounters(CounterType.P1P1.createInstance(creature.getPower().getValue()), source, game); } return true; } @Override public HamletbackGoliathEffect copy() { return new HamletbackGoliathEffect(this); } }