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package mage.cards.d;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.RequirementEffect;
import mage.abilities.effects.common.UntapTargetEffect;
import mage.abilities.effects.common.combat.BlocksIfAbleTargetEffect;
import mage.abilities.effects.common.continuous.GainControlTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.permanent.AttackingPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.SecondTargetPointer;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class DomineeringWill extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("nonattacking creatures");
static {
filter.add(Predicates.not(new AttackingPredicate()));
}
public DomineeringWill(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{3}{U}");
// Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.
this.getSpellAbility().addEffect(new DomineeringWillEffect());
this.getSpellAbility().addTarget(new TargetPlayer());
this.getSpellAbility().addTarget(new TargetCreaturePermanent(0, 3, filter, false));
}
public DomineeringWill(final DomineeringWill card) {
super(card);
}
@Override
public DomineeringWill copy() {
return new DomineeringWill(this);
}
}
class DomineeringWillEffect extends OneShotEffect {
public DomineeringWillEffect() {
super(Outcome.Benefit);
staticText = "Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able";
}
public DomineeringWillEffect(final DomineeringWillEffect effect) {
super(effect);
}
@Override
public DomineeringWillEffect copy() {
return new DomineeringWillEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player targetPlayer = game.getPlayer(getTargetPointer().getFirst(game, source));
if (targetPlayer != null) {
ContinuousEffect effect = new GainControlTargetEffect(Duration.EndOfTurn, targetPlayer.getId());
effect.setTargetPointer(new SecondTargetPointer());
effect.setText("Target player gains control of up to three target nonattacking creatures until end of turn");
game.addEffect(effect, source);
Effect effect2 = new UntapTargetEffect();
effect2.setTargetPointer(new SecondTargetPointer());
effect2.setText("Untap those creatures");
effect2.apply(game, source);
RequirementEffect effect3 = new BlocksIfAbleTargetEffect(Duration.EndOfTurn);
effect3.setTargetPointer(new SecondTargetPointer());
effect3.setText("They block this turn if able");
game.addEffect(effect3, source);
return true;
}
return false;
}
}