/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.d; import mage.abilities.Ability; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.RequirementEffect; import mage.abilities.effects.common.UntapTargetEffect; import mage.abilities.effects.common.combat.BlocksIfAbleTargetEffect; import mage.abilities.effects.common.continuous.GainControlTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.permanent.AttackingPredicate; import mage.game.Game; import mage.players.Player; import mage.target.TargetPlayer; import mage.target.common.TargetCreaturePermanent; import mage.target.targetpointer.SecondTargetPointer; import java.util.UUID; /** * * @author LevelX2 */ public class DomineeringWill extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("nonattacking creatures"); static { filter.add(Predicates.not(new AttackingPredicate())); } public DomineeringWill(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{3}{U}"); // Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able. this.getSpellAbility().addEffect(new DomineeringWillEffect()); this.getSpellAbility().addTarget(new TargetPlayer()); this.getSpellAbility().addTarget(new TargetCreaturePermanent(0, 3, filter, false)); } public DomineeringWill(final DomineeringWill card) { super(card); } @Override public DomineeringWill copy() { return new DomineeringWill(this); } } class DomineeringWillEffect extends OneShotEffect { public DomineeringWillEffect() { super(Outcome.Benefit); staticText = "Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able"; } public DomineeringWillEffect(final DomineeringWillEffect effect) { super(effect); } @Override public DomineeringWillEffect copy() { return new DomineeringWillEffect(this); } @Override public boolean apply(Game game, Ability source) { Player targetPlayer = game.getPlayer(getTargetPointer().getFirst(game, source)); if (targetPlayer != null) { ContinuousEffect effect = new GainControlTargetEffect(Duration.EndOfTurn, targetPlayer.getId()); effect.setTargetPointer(new SecondTargetPointer()); effect.setText("Target player gains control of up to three target nonattacking creatures until end of turn"); game.addEffect(effect, source); Effect effect2 = new UntapTargetEffect(); effect2.setTargetPointer(new SecondTargetPointer()); effect2.setText("Untap those creatures"); effect2.apply(game, source); RequirementEffect effect3 = new BlocksIfAbleTargetEffect(Duration.EndOfTurn); effect3.setTargetPointer(new SecondTargetPointer()); effect3.setText("They block this turn if able"); game.addEffect(effect3, source); return true; } return false; } }