/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.abilities.Ability; import mage.abilities.common.AsEntersBattlefieldAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.common.AttachEffect; import mage.abilities.effects.common.ChooseBasicLandTypeEffect; import mage.abilities.keyword.EnchantAbility; import mage.abilities.mana.*; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.TargetPermanent; import mage.target.common.TargetLandPermanent; import java.util.UUID; /** * * @author North */ public class ConvincingMirage extends CardImpl { public ConvincingMirage(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{U}"); this.subtype.add("Aura"); // Enchant land TargetPermanent auraTarget = new TargetLandPermanent(); this.getSpellAbility().addTarget(auraTarget); this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment)); // As Convincing Mirage enters the battlefield, choose a basic land type. this.addAbility(new AsEntersBattlefieldAbility(new ChooseBasicLandTypeEffect(Outcome.Neutral))); // Enchanted land is the chosen type. Ability ability = new EnchantAbility(auraTarget.getTargetName()); this.addAbility(ability); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConvincingMirageContinousEffect())); } public ConvincingMirage(final ConvincingMirage card) { super(card); } @Override public ConvincingMirage copy() { return new ConvincingMirage(this); } } class ConvincingMirageContinousEffect extends ContinuousEffectImpl { public ConvincingMirageContinousEffect() { super(Duration.WhileOnBattlefield, Outcome.Neutral); staticText = "Enchanted land is the chosen type"; } public ConvincingMirageContinousEffect(final ConvincingMirageContinousEffect effect) { super(effect); } @Override public ConvincingMirageContinousEffect copy() { return new ConvincingMirageContinousEffect(this); } @Override public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { Permanent enchantment = game.getPermanent(source.getSourceId()); String choice = (String) game.getState().getValue(source.getSourceId().toString() + ChooseBasicLandTypeEffect.VALUE_KEY); if (enchantment != null && enchantment.getAttachedTo() != null && choice != null) { Permanent land = game.getPermanent(enchantment.getAttachedTo()); if (land != null) { switch (layer) { case TypeChangingEffects_4: if (sublayer == SubLayer.NA) { land.getSubtype(game).clear(); land.getSubtype(game).add(choice); } break; case AbilityAddingRemovingEffects_6: if (sublayer == SubLayer.NA) { land.getAbilities().clear(); if (choice.equals("Forest")) { land.addAbility(new GreenManaAbility(), source.getSourceId(), game); } if (choice.equals("Plains")) { land.addAbility(new WhiteManaAbility(), source.getSourceId(), game); } if (choice.equals("Mountain")) { land.addAbility(new RedManaAbility(), source.getSourceId(), game); } if (choice.equals("Island")) { land.addAbility(new BlueManaAbility(), source.getSourceId(), game); } if (choice.equals("Swamp")) { land.addAbility(new BlackManaAbility(), source.getSourceId(), game); } } break; } return true; } } return false; } @Override public boolean apply(Game game, Ability source) { return false; } @Override public boolean hasLayer(Layer layer) { return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4; } }