/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.d; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.dynamicvalue.common.DomainValue; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.cost.CostModificationEffectImpl; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.util.CardUtil; import java.util.UUID; /** * * @author Simown */ public class Draco extends CardImpl { public Draco(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{16}"); this.subtype.add("Dragon"); this.power = new MageInt(9); this.toughness = new MageInt(9); // Flying this.addAbility(FlyingAbility.getInstance()); // Domain - Draco costs {2} less to cast for each basic land type among lands you control. this.addAbility(new SimpleStaticAbility(Zone.STACK, new DracoCostReductionEffect())); // Domain - At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control. this.addAbility(new BeginningOfUpkeepTriggeredAbility(new DracoSacrificeUnlessPaysEffect(), TargetController.YOU, false)); } public Draco(final Draco card) { super(card); } @Override public Draco copy() { return new Draco(this); } } class DracoCostReductionEffect extends CostModificationEffectImpl { public DracoCostReductionEffect() { super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST); staticText = "<i>Domain</i> - {this} costs {2} less to cast for each basic land type among lands you control."; } protected DracoCostReductionEffect(final DracoCostReductionEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source, Ability abilityToModify) { CardUtil.reduceCost(abilityToModify, new DomainValue(2).calculate(game, source, this)); return true; } public boolean applies(Ability abilityToModify, Ability source, Game game) { return abilityToModify.getSourceId().equals(source.getSourceId()); } @Override public DracoCostReductionEffect copy() { return new DracoCostReductionEffect(this); } } class DracoSacrificeUnlessPaysEffect extends OneShotEffect { public static final int MAX_DOMAIN_VALUE = 10; public DracoSacrificeUnlessPaysEffect () { super(Outcome.Sacrifice); staticText = "sacrifice {this} unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control."; } public DracoSacrificeUnlessPaysEffect (final DracoSacrificeUnlessPaysEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); Permanent permanent = game.getPermanent(source.getSourceId()); if (player != null && permanent != null) { // The cost is reduced by {2} for each basic land type. int domainValueReduction = new DomainValue(2).calculate(game, source, this); int count = MAX_DOMAIN_VALUE - domainValueReduction; if (player.chooseUse(Outcome.Benefit, "Pay {" + count + "}? Or " + permanent.getName() + " will be sacrificed.", source, game)) { GenericManaCost cost = new GenericManaCost(count); if (cost.pay(source, game, source.getSourceId(), source.getControllerId(), false)) { return true; } } permanent.sacrifice(source.getSourceId(), game); return true; } return false; } @Override public DracoSacrificeUnlessPaysEffect copy() { return new DracoSacrificeUnlessPaysEffect (this); } }