/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import mage.MageInt; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.effects.AsThoughEffectImpl; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.ContinuousRuleModifyingEffectImpl; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.game.Game; import mage.game.events.GameEvent; import mage.players.Player; import mage.target.common.TargetOpponent; import java.util.UUID; /** * * @author LevelX2 */ public class SenTriplets extends CardImpl { public SenTriplets(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{2}{W}{U}{B}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Human"); this.subtype.add("Wizard"); this.power = new MageInt(3); this.toughness = new MageInt(3); // At the beginning of your upkeep, choose target opponent. // This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. // You may play cards from that player's hand this turn. Ability ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new SenTripletsRuleModifyingEffect(), TargetController.YOU, false, false); ability.addEffect(new SenTripletsOpponentRevealsHandEffect()); ability.addEffect(new SenTripletsPlayFromOpponentsHandEffect()); ability.addTarget(new TargetOpponent()); this.addAbility(ability); } public SenTriplets(final SenTriplets card) { super(card); } @Override public SenTriplets copy() { return new SenTriplets(this); } } class SenTripletsRuleModifyingEffect extends ContinuousRuleModifyingEffectImpl { public SenTripletsRuleModifyingEffect() { super(Duration.EndOfTurn, Outcome.Benefit); staticText = "At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities"; } public SenTripletsRuleModifyingEffect(final SenTripletsRuleModifyingEffect effect) { super(effect); } @Override public SenTripletsRuleModifyingEffect copy() { return new SenTripletsRuleModifyingEffect(this); } @Override public boolean apply(Game game, Ability source) { return true; } @Override public String getInfoMessage(Ability source, GameEvent event, Game game) { Player targetPlayer = game.getPlayer(getTargetPointer().getFirst(game, source)); MageObject mageObject = game.getObject(source.getSourceId()); if (targetPlayer != null && mageObject != null) { return "This turn you can't cast spells or activate abilities" + " (" + mageObject.getLogName() + ')'; } return null; } @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.CAST_SPELL || event.getType() == GameEvent.EventType.ACTIVATE_ABILITY; } @Override public boolean applies(GameEvent event, Ability source, Game game) { return event.getPlayerId().equals(getTargetPointer().getFirst(game, source)); } } class SenTripletsOpponentRevealsHandEffect extends ContinuousEffectImpl { public SenTripletsOpponentRevealsHandEffect() { super(Duration.EndOfTurn, Layer.PlayerEffects, SubLayer.NA, Outcome.Detriment); staticText = "and plays with his or her hand revealed"; } public SenTripletsOpponentRevealsHandEffect(final SenTripletsOpponentRevealsHandEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(getTargetPointer().getFirst(game, source)); if (player != null) { player.revealCards(player.getName() + "'s hand cards", player.getHand(), game, false); } return true; } @Override public SenTripletsOpponentRevealsHandEffect copy() { return new SenTripletsOpponentRevealsHandEffect(this); } } class SenTripletsPlayFromOpponentsHandEffect extends AsThoughEffectImpl { public SenTripletsPlayFromOpponentsHandEffect() { super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.EndOfTurn, Outcome.Benefit); staticText = "You may play cards from that player's hand this turn"; } public SenTripletsPlayFromOpponentsHandEffect(final SenTripletsPlayFromOpponentsHandEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { return true; } @Override public SenTripletsPlayFromOpponentsHandEffect copy() { return new SenTripletsPlayFromOpponentsHandEffect(this); } @Override public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) { Card card = game.getCard(objectId); return card != null && card.getOwnerId().equals(getTargetPointer().getFirst(game, source)) && game.getState().getZone(objectId) == Zone.HAND && affectedControllerId.equals(source.getControllerId()); } }