/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.b; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.Cost; import mage.abilities.costs.CostImpl; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.effects.common.DamageTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; /** * * @author North */ public class BloodshotTrainee extends CardImpl { public BloodshotTrainee(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{R}"); this.subtype.add("Goblin"); this.subtype.add("Warrior"); this.power = new MageInt(2); this.toughness = new MageInt(3); SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(4), new TapSourceCost()); ability.addTarget(new TargetCreaturePermanent()); ability.addCost(new BloodshotTraineeCost()); this.addAbility(ability); } public BloodshotTrainee(final BloodshotTrainee card) { super(card); } @Override public BloodshotTrainee copy() { return new BloodshotTrainee(this); } } class BloodshotTraineeCost extends CostImpl { public BloodshotTraineeCost() { this.text = "Activate this ability only if Bloodshot Trainee's power is 4 or greater"; } public BloodshotTraineeCost(final BloodshotTraineeCost cost) { super(cost); } @Override public BloodshotTraineeCost copy() { return new BloodshotTraineeCost(this); } @Override public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) { Permanent permanent = game.getPermanent(sourceId); if (permanent != null) { if (permanent.getPower().getValue() >= 4) { return true; } } return false; } @Override public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) { this.paid = true; return paid; } }