/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.b;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.CostImpl;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
*
* @author North
*/
public class BloodshotTrainee extends CardImpl {
public BloodshotTrainee(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{R}");
this.subtype.add("Goblin");
this.subtype.add("Warrior");
this.power = new MageInt(2);
this.toughness = new MageInt(3);
SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(4), new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent());
ability.addCost(new BloodshotTraineeCost());
this.addAbility(ability);
}
public BloodshotTrainee(final BloodshotTrainee card) {
super(card);
}
@Override
public BloodshotTrainee copy() {
return new BloodshotTrainee(this);
}
}
class BloodshotTraineeCost extends CostImpl {
public BloodshotTraineeCost() {
this.text = "Activate this ability only if Bloodshot Trainee's power is 4 or greater";
}
public BloodshotTraineeCost(final BloodshotTraineeCost cost) {
super(cost);
}
@Override
public BloodshotTraineeCost copy() {
return new BloodshotTraineeCost(this);
}
@Override
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
Permanent permanent = game.getPermanent(sourceId);
if (permanent != null) {
if (permanent.getPower().getValue() >= 4) {
return true;
}
}
return false;
}
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) {
this.paid = true;
return paid;
}
}