/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.abilities.Ability; import mage.abilities.LoyaltyAbility; import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.Effects; import mage.abilities.effects.common.CreateTokenEffect; import mage.abilities.effects.common.GainLifeEffect; import mage.abilities.effects.common.continuous.GainAbilityControlledEffect; import mage.abilities.effects.common.counter.AddCountersAllEffect; import mage.abilities.keyword.VigilanceAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.counters.CounterType; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.permanent.token.Token; import mage.players.Player; import java.util.UUID; /** * * @author BetaSteward_at_googlemail.com */ public class AjaniGoldmane extends CardImpl { public AjaniGoldmane(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.PLANESWALKER}, "{2}{W}{W}"); this.subtype.add("Ajani"); this.addAbility(new PlanswalkerEntersWithLoyalityCountersAbility(4)); // +1: You gain 2 life. this.addAbility(new LoyaltyAbility(new GainLifeEffect(2), 1)); // -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. Effects effects1 = new Effects(); effects1.add(new AddCountersAllEffect(CounterType.P1P1.createInstance(), new FilterControlledCreaturePermanent())); effects1.add(new GainAbilityControlledEffect(VigilanceAbility.getInstance(), Duration.EndOfTurn, new FilterCreaturePermanent())); this.addAbility(new LoyaltyAbility(effects1, -1)); // -6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total." this.addAbility(new LoyaltyAbility(new CreateTokenEffect(new AvatarToken()), -6)); } public AjaniGoldmane(final AjaniGoldmane card) { super(card); } @Override public AjaniGoldmane copy() { return new AjaniGoldmane(this); } } class AvatarToken extends Token { public AvatarToken() { super("Avatar", "white Avatar creature token with \"This creature's power and toughness are each equal to your life total.\""); cardType.add(CardType.CREATURE); subtype.add("Avatar"); color.setWhite(true); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AvatarTokenEffect())); } } class AvatarTokenEffect extends ContinuousEffectImpl { public AvatarTokenEffect() { super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.SetPT_7b, Outcome.BoostCreature); } public AvatarTokenEffect(final AvatarTokenEffect effect) { super(effect); } @Override public AvatarTokenEffect copy() { return new AvatarTokenEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent token = game.getPermanent(source.getSourceId()); if (token != null) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { token.getPower().setValue(controller.getLife()); token.getToughness().setValue(controller.getLife()); return true; } } return false; } }