/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.b; import java.util.UUID; import mage.MageObjectReference; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.dynamicvalue.common.TargetPermanentPowerCount; import mage.abilities.effects.ContinuousRuleModifyingEffectImpl; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.continuous.BoostTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.keyword.TrampleAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCreaturePermanent; import mage.target.targetpointer.FixedTarget; import mage.watchers.Watcher; import mage.watchers.common.AttackedThisTurnWatcher; /** * * @author LevelX2 */ public class Berserk extends CardImpl { public Berserk(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{G}"); // Cast Berserk only before the combat damage step. (Zone = all because it can be at least graveyard or hand) this.addAbility(new SimpleStaticAbility(Zone.ALL, new BerserkReplacementEffect()), new CombatDamageStepStartedWatcher()); // Target creature gains trample and gets +X/+0 until end of turn, where X is its power. // At the beginning of the next end step, destroy that creature if it attacked this turn. Effect effect = new GainAbilityTargetEffect(TrampleAbility.getInstance(), Duration.EndOfTurn); effect.setText("Target creature gains trample"); this.getSpellAbility().addEffect(effect); effect = new BoostTargetEffect(new TargetPermanentPowerCount(), new StaticValue(0), Duration.EndOfTurn); effect.setText("and gets +X/+0 until end of turn, where X is its power"); this.getSpellAbility().addEffect(effect); this.getSpellAbility().addEffect(new BerserkDestroyEffect()); this.getSpellAbility().addTarget(new TargetCreaturePermanent()); this.getSpellAbility().addWatcher(new AttackedThisTurnWatcher()); } public Berserk(final Berserk card) { super(card); } @Override public Berserk copy() { return new Berserk(this); } } class BerserkReplacementEffect extends ContinuousRuleModifyingEffectImpl { BerserkReplacementEffect() { super(Duration.EndOfGame, Outcome.Detriment); staticText = "Cast {this} only before the combat damage step"; } BerserkReplacementEffect(final BerserkReplacementEffect effect) { super(effect); } @Override public boolean applies(GameEvent event, Ability source, Game game) { if (event.getType() == GameEvent.EventType.CAST_SPELL && event.getSourceId().equals(source.getSourceId())) { CombatDamageStepStartedWatcher watcher = (CombatDamageStepStartedWatcher) game.getState().getWatchers().get(CombatDamageStepStartedWatcher.class.getSimpleName()); return watcher == null || watcher.conditionMet(); } return false; } @Override public boolean apply(Game game, Ability source) { return true; } @Override public BerserkReplacementEffect copy() { return new BerserkReplacementEffect(this); } } class CombatDamageStepStartedWatcher extends Watcher { public CombatDamageStepStartedWatcher() { super(CombatDamageStepStartedWatcher.class.getSimpleName(), WatcherScope.GAME); } public CombatDamageStepStartedWatcher(final CombatDamageStepStartedWatcher watcher) { super(watcher); } @Override public void watch(GameEvent event, Game game) { // if no damage happens, the first event after is END_COMBAT_STEP_PRE if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_PRE || event.getType() == GameEvent.EventType.END_COMBAT_STEP_PRE) { condition = true; } } @Override public CombatDamageStepStartedWatcher copy() { return new CombatDamageStepStartedWatcher(this); } } class BerserkDestroyEffect extends OneShotEffect { public BerserkDestroyEffect() { super(Outcome.Benefit); this.staticText = "At the beginning of the next end step, destroy that creature if it attacked this turn"; } public BerserkDestroyEffect(final BerserkDestroyEffect effect) { super(effect); } @Override public BerserkDestroyEffect copy() { return new BerserkDestroyEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { //create delayed triggered ability Effect effect = new BerserkDelayedDestroyEffect(); effect.setTargetPointer(new FixedTarget(this.getTargetPointer().getFirst(game, source))); AtTheBeginOfNextEndStepDelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect); game.addDelayedTriggeredAbility(delayedAbility, source); return true; } return false; } } class BerserkDelayedDestroyEffect extends OneShotEffect { public BerserkDelayedDestroyEffect() { super(Outcome.Benefit); this.staticText = "destroy that creature if it attacked this turn"; } public BerserkDelayedDestroyEffect(final BerserkDelayedDestroyEffect effect) { super(effect); } @Override public BerserkDelayedDestroyEffect copy() { return new BerserkDelayedDestroyEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Permanent permanent = game.getPermanent(this.getTargetPointer().getFirst(game, source)); if (permanent != null) { Watcher watcher = game.getState().getWatchers().get(AttackedThisTurnWatcher.class.getSimpleName()); if (watcher != null && watcher instanceof AttackedThisTurnWatcher) { if (((AttackedThisTurnWatcher) watcher).getAttackedThisTurnCreatures().contains(new MageObjectReference(permanent, game))) { return permanent.destroy(source.getSourceId(), game, false); } } } } return false; } }