/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.v; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.DiesTriggeredAbility; import mage.abilities.common.EntersBattlefieldAbility; import mage.abilities.dynamicvalue.common.CountersSourceCount; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.EntersBattlefieldWithXCountersEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.counters.CounterType; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.permanent.ControllerPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.Target; import mage.target.common.TargetCreaturePermanentAmount; /** * * @author LevelX2 */ public class VastwoodHydra extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures you control"); static { filter.add(new ControllerPredicate(TargetController.YOU)); } public VastwoodHydra(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{X}{G}{G}"); this.subtype.add("Hydra"); this.power = new MageInt(0); this.toughness = new MageInt(0); // Vastwood Hydra enters the battlefield with X +1/+1 counters on it. this.addAbility(new EntersBattlefieldAbility(new EntersBattlefieldWithXCountersEffect(CounterType.P1P1.createInstance()))); // When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control. Ability ability = new DiesTriggeredAbility(new VastwoodHydraDistributeEffect(), true); ability.addTarget(new TargetCreaturePermanentAmount(new CountersSourceCount(CounterType.P1P1), filter)); this.addAbility(ability); } public VastwoodHydra(final VastwoodHydra card) { super(card); } @Override public VastwoodHydra copy() { return new VastwoodHydra(this); } } class VastwoodHydraDistributeEffect extends OneShotEffect { public VastwoodHydraDistributeEffect() { super(Outcome.BoostCreature); this.staticText = "distribute a number of +1/+1 counters equal to the number of +1/+1 counters on {this} among any number of creatures you control"; } public VastwoodHydraDistributeEffect(final VastwoodHydraDistributeEffect effect) { super(effect); } @Override public VastwoodHydraDistributeEffect copy() { return new VastwoodHydraDistributeEffect(this); } @Override public boolean apply(Game game, Ability source) { if (!source.getTargets().isEmpty()) { Target multiTarget = source.getTargets().get(0); for (UUID target : multiTarget.getTargets()) { Permanent permanent = game.getPermanent(target); if (permanent != null) { permanent.addCounters(CounterType.P1P1.createInstance(multiTarget.getTargetAmount(target)), source, game); } } } return true; } }