/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.m; import mage.MageInt; import mage.abilities.common.EntersBattlefieldAbility; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.common.CastFromHandSourceCondition; import mage.abilities.condition.common.SourceHasCounterCondition; import mage.abilities.costs.common.RemoveCountersSourceCost; import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.decorator.ConditionalOneShotEffect; import mage.abilities.effects.common.DestroyAllEffect; import mage.abilities.effects.common.continuous.GainAbilitySourceEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.keyword.IndestructibleAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SuperType; import mage.constants.Zone; import mage.counters.CounterType; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.permanent.AnotherPredicate; import mage.watchers.common.CastFromHandWatcher; import java.util.UUID; /** * @author Loki */ public class MyojinOfCleansingFire extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("other creatures"); static { filter.add(new AnotherPredicate()); } public MyojinOfCleansingFire(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{W}{W}{W}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Spirit"); this.power = new MageInt(4); this.toughness = new MageInt(6); this.getSpellAbility().addWatcher(new CastFromHandWatcher()); // Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand. this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), CastFromHandSourceCondition.instance, ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand")); // Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.WhileOnBattlefield), new SourceHasCounterCondition(CounterType.DIVINITY), "{this} is indestructible as long as it has a divinity counter on it"))); // Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures. this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new DestroyAllEffect(filter), new RemoveCountersSourceCost(CounterType.DIVINITY.createInstance()))); } public MyojinOfCleansingFire(final MyojinOfCleansingFire card) { super(card); } @Override public MyojinOfCleansingFire copy() { return new MyojinOfCleansingFire(this); } }