/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.t; import java.util.UUID; import mage.MageInt; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.LeavesBattlefieldTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterNonlandCard; import mage.game.ExileZone; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.permanent.PermanentToken; import mage.players.Player; import mage.target.TargetCard; import mage.target.common.TargetOpponent; import mage.util.CardUtil; /** * * @author LevelX2 */ public class TidehollowSculler extends CardImpl { public TidehollowSculler(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{W}{B}"); this.subtype.add("Zombie"); this.power = new MageInt(2); this.toughness = new MageInt(2); // When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card. Ability ability = new EntersBattlefieldTriggeredAbility(new TidehollowScullerExileEffect(), false); ability.addTarget(new TargetOpponent()); this.addAbility(ability); // When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand. this.addAbility(new LeavesBattlefieldTriggeredAbility(new TidehollowScullerLeaveEffect(), false)); } public TidehollowSculler(final TidehollowSculler card) { super(card); } @Override public TidehollowSculler copy() { return new TidehollowSculler(this); } } class TidehollowScullerExileEffect extends OneShotEffect { public TidehollowScullerExileEffect() { super(Outcome.Exile); this.staticText = "target opponent reveals his or her hand and you choose a nonland card from it. Exile that card"; } public TidehollowScullerExileEffect(final TidehollowScullerExileEffect effect) { super(effect); } @Override public TidehollowScullerExileEffect copy() { return new TidehollowScullerExileEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Player opponent = game.getPlayer(source.getFirstTarget()); // 6/7/2013 If Tidehollow Sculler leaves the battlefield before its first ability has resolved, // its second ability will trigger. This ability will do nothing when it resolves. // Then its first ability will resolve and exile the chosen card forever. Permanent sourcePermanent = (Permanent) source.getSourceObject(game); if (controller != null && opponent != null && sourcePermanent != null) { opponent.revealCards(sourcePermanent.getName(), opponent.getHand(), game); TargetCard target = new TargetCard(Zone.HAND, new FilterNonlandCard("nonland card to exile")); if (controller.choose(Outcome.Exile, opponent.getHand(), target, game)) { Card card = opponent.getHand().get(target.getFirstTarget(), game); if (card != null) { controller.moveCardToExileWithInfo(card, CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter()), sourcePermanent.getIdName(), source.getSourceId(), game, Zone.HAND, true); } } return true; } return false; } } class TidehollowScullerLeaveEffect extends OneShotEffect { public TidehollowScullerLeaveEffect() { super(Outcome.ReturnToHand); this.staticText = "return the exiled card to its owner's hand"; } public TidehollowScullerLeaveEffect(final TidehollowScullerLeaveEffect effect) { super(effect); } @Override public TidehollowScullerLeaveEffect copy() { return new TidehollowScullerLeaveEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = source.getSourceObject(game); if (controller != null && sourceObject != null) { int zoneChangeCounter = (sourceObject instanceof PermanentToken) ? source.getSourceObjectZoneChangeCounter() : source.getSourceObjectZoneChangeCounter() - 1; ExileZone exZone = game.getExile().getExileZone(CardUtil.getExileZoneId(game, source.getSourceId(), zoneChangeCounter)); if (exZone != null) { controller.moveCards(exZone, Zone.HAND, source, game); } return true; } return false; } }