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package mage.cards.t;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.ExileFromGraveCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.counter.AddCountersAllEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.counters.CounterType;
import mage.filter.FilterCard;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCardInASingleGraveyard;
import java.util.UUID;
/**
*
* @author emerald000
*/
public class ThelonOfHavenwood extends CardImpl {
private static final FilterCard filterCard = new FilterCard("a Fungus card from a graveyard");
private static final FilterPermanent filterPermanent = new FilterPermanent("Fungus on the battlefield");
static {
filterCard.add(new SubtypePredicate("Fungus"));
filterPermanent.add(new SubtypePredicate("Fungus"));
}
public ThelonOfHavenwood(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{G}{G}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add("Elf");
this.subtype.add("Druid");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Each Fungus creature gets +1/+1 for each spore counter on it.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ThelonOfHavenwoodBoostEffect()));
// {B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersAllEffect(CounterType.SPORE.createInstance(), filterPermanent), new ManaCostsImpl<>("{B}{G}"));
ability.addCost(new ExileFromGraveCost(new TargetCardInASingleGraveyard(1, 1, filterCard)));
this.addAbility(ability);
}
public ThelonOfHavenwood(final ThelonOfHavenwood card) {
super(card);
}
@Override
public ThelonOfHavenwood copy() {
return new ThelonOfHavenwood(this);
}
}
class ThelonOfHavenwoodBoostEffect extends ContinuousEffectImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Fungus creature");
static {
filter.add(new SubtypePredicate("Fungus"));
}
ThelonOfHavenwoodBoostEffect() {
super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
staticText = "Each Fungus creature gets +1/+1 for each spore counter on it";
}
ThelonOfHavenwoodBoostEffect(final ThelonOfHavenwoodBoostEffect effect) {
super(effect);
}
@Override
public ThelonOfHavenwoodBoostEffect copy() {
return new ThelonOfHavenwoodBoostEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (Permanent creature : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
int numCounters = creature.getCounters(game).getCount(CounterType.SPORE);
if (numCounters > 0) {
creature.addPower(numCounters);
creature.addToughness(numCounters);
}
}
return true;
}
}