/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.game.events; import java.io.Serializable; import java.util.EventObject; import java.util.UUID; import mage.cards.Cards; import mage.cards.decks.Deck; import mage.game.Game; import mage.game.draft.Draft; import mage.game.match.MatchOptions; import mage.game.tournament.MultiplayerRound; import mage.game.tournament.TournamentPairing; /** * * @author BetaSteward_at_googlemail.com */ public class TableEvent extends EventObject implements ExternalEvent, Serializable { public enum EventType { UPDATE, INFO, STATUS, START_DRAFT, START_MATCH, SIDEBOARD, CONSTRUCT, SUBMIT_DECK, END, END_GAME_INFO, ERROR, INIT_TIMER, RESUME_TIMER, PAUSE_TIMER, CHECK_STATE_PLAYERS, START_MULTIPLAYER_MATCH } private Game game; private Draft draft; private EventType eventType; private String message; private Exception ex; private Cards cards; private UUID playerId; private Deck deck; private TournamentPairing pair; private MultiplayerRound round; private MatchOptions options; private int timeout; private boolean withTime; public TableEvent(EventType eventType) { super(eventType); this.eventType = eventType; } public TableEvent(EventType eventType, String message, Game game) { this(eventType, message, true, game); } public TableEvent(EventType eventType, String message, boolean withTime, Game game) { super(game); this.game = game; this.message = message; this.eventType = eventType; this.withTime = withTime; } public TableEvent(EventType eventType, String message, Cards cards, Game game) { this(eventType, message, game); this.cards = cards; } public TableEvent(EventType eventType, String message, Exception ex, Game game) { this(eventType, message, game); this.ex = ex; } public TableEvent(EventType eventType, UUID playerId, String message, Game game) { this(eventType, message, game); this.playerId = playerId; } public TableEvent(EventType eventType, UUID playerId, Deck deck, int timeout) { super(playerId); this.playerId = playerId; this.deck = deck; this.eventType = eventType; this.timeout = timeout; } public TableEvent(EventType eventType, String message, Draft draft) { super(draft); this.draft = draft; this.message = message; this.eventType = eventType; } public TableEvent(EventType eventType, TournamentPairing pair, MatchOptions options) { super(options); this.pair = pair; this.options = options; this.eventType = eventType; } public TableEvent(EventType eventType, MultiplayerRound round, MatchOptions options) { super(options); this.round = round; this.options = options; this.eventType = eventType; } public Game getGame() { return game; } public Draft getDraft() { return draft; } public EventType getEventType() { return eventType; } public String getMessage() { return message; } public Exception getException() { return ex; } public Cards getCards() { return cards; } public UUID getPlayerId() { return playerId; } public Deck getDeck() { return deck; } public TournamentPairing getPair() { return pair; } public MultiplayerRound getMultiplayerRound() { return round; } public MatchOptions getMatchOptions() { return options; } public int getTimeout() { return timeout; } public boolean getWithTime() { return withTime; } }