/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.o; import java.util.UUID; import mage.MageInt; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.common.AttacksTriggeredAbility; import mage.abilities.costs.Cost; import mage.abilities.costs.common.SacrificeTargetCost; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.combat.CantBeBlockedSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetControlledCreaturePermanent; /** * * @author LevelX2 */ public class OgreMarauder extends CardImpl { public OgreMarauder(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{B}{B}"); this.subtype.add("Ogre"); this.subtype.add("Warrior"); this.power = new MageInt(3); this.toughness = new MageInt(1); // Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature. this.addAbility(new AttacksTriggeredAbility(new OgreMarauderEffect(), false)); } public OgreMarauder(final OgreMarauder card) { super(card); } @Override public OgreMarauder copy() { return new OgreMarauder(this); } } class OgreMarauderEffect extends OneShotEffect { public OgreMarauderEffect() { super(Outcome.Benefit); this.staticText = "it gains \"{this} can't be blocked\" until end of turn unless defending player sacrifices a creature"; } public OgreMarauderEffect(final OgreMarauderEffect effect) { super(effect); } @Override public OgreMarauderEffect copy() { return new OgreMarauderEffect(this); } @Override public boolean apply(Game game, Ability source) { UUID defendingPlayerId = game.getCombat().getDefendingPlayerId(source.getSourceId(), game); MageObject sourceObject = game.getObject(source.getSourceId()); Player defender = game.getPlayer(defendingPlayerId); if (defender != null && sourceObject != null) { Cost cost = new SacrificeTargetCost(new TargetControlledCreaturePermanent()); if (cost.canPay(source, source.getSourceId(), defendingPlayerId, game) && defender.chooseUse(Outcome.LoseAbility, "Sacrifice a creature to prevent that " + sourceObject.getLogName() + " can't be blocked?", source, game)) { if (!cost.pay(source, game, source.getSourceId(), defendingPlayerId, false, null)) { // cost was not payed - so source can't be blocked ContinuousEffect effect = new CantBeBlockedSourceEffect(Duration.EndOfTurn); game.addEffect(effect, source); } } return true; } return false; } }