/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.m; import java.util.UUID; import mage.constants.CardType; import mage.constants.Outcome; import mage.Mana; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.filter.common.FilterControlledLandPermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetControlledPermanent; /** * * @author LevelX2 */ public class ManaSeism extends CardImpl { public ManaSeism(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{1}{R}"); // Sacrifice any number of lands. Add {C} to your mana pool for each land sacrificed this way. this.getSpellAbility().addEffect(new ManaSeismEffect()); } public ManaSeism(final ManaSeism card) { super(card); } @Override public ManaSeism copy() { return new ManaSeism(this); } } class ManaSeismEffect extends OneShotEffect { public ManaSeismEffect() { super(Outcome.Neutral); staticText = "Sacrifice any number of lands. Add {C} to your mana pool for each land sacrificed this way"; } public ManaSeismEffect(final ManaSeismEffect effect) { super(effect); } @Override public ManaSeismEffect copy() { return new ManaSeismEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player == null){ return false; } int amount = 0; TargetControlledPermanent sacrificeLand = new TargetControlledPermanent(0, Integer.MAX_VALUE, new FilterControlledLandPermanent(), true); if(player.chooseTarget(Outcome.Sacrifice, sacrificeLand, source, game)){ for(Object uuid : sacrificeLand.getTargets()){ Permanent land = game.getPermanent((UUID)uuid); if(land != null){ land.sacrifice(source.getSourceId(), game); amount++; } } } player.getManaPool().addMana(Mana.ColorlessMana(amount), game, source); return true; } }