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package mage.cards.e;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.BeastToken2;
import mage.players.Player;
import java.util.List;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class EzurisPredation extends CardImpl {
public EzurisPredation(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{5}{G}{G}{G}");
// For each creature your opponents control, create a 4/4 green Beast creature token. Each of those Beasts fights a different one of those creatures.
this.getSpellAbility().addEffect(new EzurisPredationEffect());
}
public EzurisPredation(final EzurisPredation card) {
super(card);
}
@Override
public EzurisPredation copy() {
return new EzurisPredation(this);
}
}
class EzurisPredationEffect extends OneShotEffect {
public EzurisPredationEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "For each creature your opponents control, create a 4/4 green Beast creature token. Each of those Beasts fights a different one of those creatures";
}
public EzurisPredationEffect(final EzurisPredationEffect effect) {
super(effect);
}
@Override
public EzurisPredationEffect copy() {
return new EzurisPredationEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
/*
* Players can't cast spells or activate any abilities in between the
* Beasts entering the battlefield and fighting the other creatures.
* Ifthe Beasts entering the battlefield cause any abilities to trigger,
* those abilities will be put onto the stack after Ezuri's Predation is
* finished resolving.
* You choose which Beast is fighting which creature
* an opponent controls. Each of the "fights" happens at the same time.
* If Ezuri's Predation creates more than one token for any given
* creature (due to an effect such as the one Doubling Season creates),
* the extra tokens won't fight any creature.
*/
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
FilterCreaturePermanent filterCreature = new FilterCreaturePermanent();
filterCreature.add(new ControllerPredicate(TargetController.OPPONENT));
List<Permanent> creaturesOfOpponents = game.getBattlefield().getActivePermanents(filterCreature, source.getControllerId(), source.getSourceId(), game);
if (!creaturesOfOpponents.isEmpty()) {
CreateTokenEffect effect = new CreateTokenEffect(new BeastToken2(), creaturesOfOpponents.size());
effect.apply(game, source);
for (UUID tokenId : effect.getLastAddedTokenIds()) {
Permanent token = game.getPermanent(tokenId);
if (token != null) {
if (creaturesOfOpponents.isEmpty()) {
break;
}
Permanent opponentCreature = creaturesOfOpponents.iterator().next();
creaturesOfOpponents.remove(opponentCreature);
token.fight(opponentCreature, source, game);
game.informPlayers(token.getLogName() + " fights " + opponentCreature.getLogName());
}
}
}
return true;
}
return false;
}
}