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package mage.cards.g;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.keyword.SupportAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public class GladehartCavalry extends CardImpl {
public GladehartCavalry(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{G}{G}");
this.subtype.add("Elf");
this.subtype.add("Knight");
this.power = new MageInt(6);
this.toughness = new MageInt(6);
// When Gladehart Cavalry enters the battlefield, support 6.
this.addAbility(new SupportAbility(this, 6));
// Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
this.addAbility(new GladehartCavalryTriggeredAbility());
}
public GladehartCavalry(final GladehartCavalry card) {
super(card);
}
@Override
public GladehartCavalry copy() {
return new GladehartCavalry(this);
}
}
class GladehartCavalryTriggeredAbility extends TriggeredAbilityImpl {
public GladehartCavalryTriggeredAbility() {
super(Zone.BATTLEFIELD, new GainLifeEffect(2));
}
public GladehartCavalryTriggeredAbility(final GladehartCavalryTriggeredAbility ability) {
super(ability);
}
@Override
public GladehartCavalryTriggeredAbility copy() {
return new GladehartCavalryTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.ZONE_CHANGE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (((ZoneChangeEvent) event).getToZone() == Zone.GRAVEYARD
&& ((ZoneChangeEvent) event).getFromZone() == Zone.BATTLEFIELD) {
Permanent permanent = (Permanent) game.getLastKnownInformation(event.getTargetId(), Zone.BATTLEFIELD);
if (permanent != null
&& permanent.getControllerId().equals(this.getControllerId())
&& permanent.isCreature()
&& permanent.getCounters(game).getCount(CounterType.P1P1) > 0) {
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a creature you control with a +1/+1 counter on it dies, " + super.getRule();
}
}