/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.n; import java.util.List; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.common.FilterLandPermanent; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.filter.predicate.permanent.ControllerPredicate; import mage.game.Game; import mage.players.Player; import mage.target.TargetPlayer; import mage.target.common.TargetCardInLibrary; /** * * @author jeffwadsworth */ public class NightmareIncursion extends CardImpl { public NightmareIncursion(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{5}{B}"); // Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library. Effect effect = new NightmareIncursionEffect(); this.getSpellAbility().addTarget(new TargetPlayer()); this.getSpellAbility().addEffect(effect); } public NightmareIncursion(final NightmareIncursion card) { super(card); } @Override public NightmareIncursion copy() { return new NightmareIncursion(this); } } class NightmareIncursionEffect extends OneShotEffect { private static final FilterLandPermanent filter = new FilterLandPermanent(); static { filter.add(new ControllerPredicate(TargetController.YOU)); filter.add(new SubtypePredicate("Swamp")); } boolean exiled = false; public NightmareIncursionEffect() { super(Outcome.Benefit); this.staticText = "Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library"; } public NightmareIncursionEffect(final NightmareIncursionEffect effect) { super(effect); } @Override public NightmareIncursionEffect copy() { return new NightmareIncursionEffect(this); } @Override public boolean apply(Game game, Ability source) { boolean result = false; Player controller = game.getPlayer(source.getControllerId()); Player targetPlayer = game.getPlayer(source.getFirstTarget()); if (controller != null && targetPlayer != null) { int amount = new PermanentsOnBattlefieldCount(filter).calculate(game, source, this); TargetCardInLibrary target = new TargetCardInLibrary(0, amount, new FilterCard()); if (controller.searchLibrary(target, game, targetPlayer.getId())) { List<UUID> targetId = target.getTargets(); for (UUID targetCard : targetId) { Card card = targetPlayer.getLibrary().remove(targetCard, game); if (card != null) { controller.moveCardToExileWithInfo(card, null, null, source.getSourceId(), game, Zone.LIBRARY, true); result = true; } } } } if (targetPlayer != null) { targetPlayer.shuffleLibrary(source, game); } return result; } }