/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.t; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.FadingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.constants.Zone; import mage.counters.CounterType; import mage.filter.common.FilterControlledPermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.CardTypePredicate; import mage.filter.predicate.permanent.TappedPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetControlledPermanent; /** * * @author Plopman */ public class TangleWire extends CardImpl { public TangleWire(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{3}"); // Fading 4 this.addAbility(new FadingAbility(4, this)); // At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire. this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new TangleWireEffect(), TargetController.ANY, false, true)); } public TangleWire(final TangleWire card) { super(card); } @Override public TangleWire copy() { return new TangleWire(this); } } class TangleWireEffect extends OneShotEffect { private static final FilterControlledPermanent filter = new FilterControlledPermanent("untapped artifact, creature, or land he or she controls"); static{ filter.add(Predicates.not(new TappedPredicate())); filter.add(Predicates.or( new CardTypePredicate(CardType.ARTIFACT), new CardTypePredicate(CardType.CREATURE), new CardTypePredicate(CardType.LAND))); } TangleWireEffect() { super(Outcome.Sacrifice); staticText = "that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire"; } TangleWireEffect(final TangleWireEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(targetPointer.getFirst(game, source)); Permanent permanent = game.getPermanentOrLKIBattlefield(source.getSourceId()); if (player == null || permanent == null) { return false; } int targetCount = game.getBattlefield().countAll(filter, player.getId(), game); int counterCount = permanent.getCounters(game).getCount(CounterType.FADE); int amount = Math.min(counterCount, targetCount); Target target = new TargetControlledPermanent(amount, amount, filter, true); target.setNotTarget(true); if (amount > 0 && player.chooseTarget(Outcome.Tap, target, source, game)) { boolean abilityApplied = false; for (UUID uuid : target.getTargets()) { Permanent selectedPermanent = game.getPermanent(uuid); if ( selectedPermanent != null ) { abilityApplied |= selectedPermanent.tap(game); } } return abilityApplied; } return false; } @Override public TangleWireEffect copy() { return new TangleWireEffect(this); } }