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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author LoneFox
*/
public class DamageTargetControllerEffect extends OneShotEffect {
protected DynamicValue amount;
protected boolean preventable;
public DamageTargetControllerEffect(int amount) {
this(new StaticValue(amount), true);
}
public DamageTargetControllerEffect(int amount, boolean preventable) {
this(new StaticValue(amount), preventable);
}
public DamageTargetControllerEffect(DynamicValue amount) {
this(amount, true);
}
public DamageTargetControllerEffect(DynamicValue amount, boolean preventable) {
super(Outcome.Damage);
this.amount = amount;
this.preventable = preventable;
}
public DamageTargetControllerEffect(final DamageTargetControllerEffect effect) {
super(effect);
amount = effect.amount.copy();
preventable = effect.preventable;
}
@Override
public DamageTargetControllerEffect copy() {
return new DamageTargetControllerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
if(permanent != null) {
Player targetController = game.getPlayer(permanent.getControllerId());
if(targetController != null) {
targetController.damage(amount.calculate(game, source, this), source.getSourceId(), game, false, preventable);
}
return true;
}
return false;
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
String text = "{this} deals " + amount.getMessage() + " damage to target "
+ mode.getTargets().get(0).getTargetName() + "'s controller";
if(!preventable) {
text += ". The damage can't be prevented";
}
return text;
}
}