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package org.mage.test.cards.rules;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class WorldEnchantmentsRuleTest extends CardTestPlayerBase {
/**
* 704.5m If two or more permanents have the supertype world, all except the one that has had
* the world supertype for the shortest amount of time are put into their owners’ graveyards.
* In the event of a tie for the shortest amount of time, all are put into their owners’ graveyards.
* This is called the “world rule.
*
*/
@Test
public void TestTwoWorldEnchantsments() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 5);
addCard(Zone.HAND, playerA, "Nether Void", 1);
addCard(Zone.HAND, playerA, "Silvercoat Lion", 1);
addCard(Zone.BATTLEFIELD, playerB, "Swamp", 7);
addCard(Zone.HAND, playerB, "Nether Void", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Nether Void");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Silvercoat Lion"); // just needed to get different craete time to second Nether Void
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Nether Void");
setStopAt(2, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Nether Void", 0);
assertPermanentCount(playerB, "Nether Void", 1);
}
}