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package mage.cards.t;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.common.continuous.BecomesCreatureAllEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.DependencyType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.common.FilterControlledLandPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.permanent.token.Token;
import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author fireshoes
*/
public class TheloniteDruid extends CardImpl {
private static final FilterControlledLandPermanent filter = new FilterControlledLandPermanent("Forests you control");
static {
filter.add(new SubtypePredicate("Forest"));
}
public TheloniteDruid(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}");
this.subtype.add("Human");
this.subtype.add("Cleric");
this.subtype.add("Druid");
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {1}{G}, {tap}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.
ContinuousEffect effect = new BecomesCreatureAllEffect(new TheloniteDruidLandToken(), "Forests", filter, Duration.EndOfTurn);
effect.getDependencyTypes().add(DependencyType.BecomeForest);
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
effect,
new ManaCostsImpl("{1}{G}"));
ability.addCost(new TapSourceCost());
ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent()));
this.addAbility(ability);
}
public TheloniteDruid(final TheloniteDruid card) {
super(card);
}
@Override
public TheloniteDruid copy() {
return new TheloniteDruid(this);
}
}
class TheloniteDruidLandToken extends Token {
public TheloniteDruidLandToken() {
super("", "2/3 creatures");
cardType.add(CardType.CREATURE);
power = new MageInt(2);
toughness = new MageInt(3);
}
}