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package mage.cards.g;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.LoyaltyAbility;
import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.abilities.effects.common.GetEmblemTargetPlayerEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.GarrukApexPredatorBeastToken;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
import mage.game.command.emblems.GarrukApexPredatorEmblem;
import mage.target.common.TargetOpponent;
/**
*
* @author LevelX2
*/
public class GarrukApexPredator extends CardImpl {
private static final FilterPermanent filter = new FilterPermanent("another target planeswalker");
static {
filter.add(new CardTypePredicate(CardType.PLANESWALKER));
filter.add(new AnotherPredicate());
}
public GarrukApexPredator(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.PLANESWALKER}, "{5}{B}{G}");
this.subtype.add("Garruk");
this.addAbility(new PlanswalkerEntersWithLoyalityCountersAbility(5));
// +1: Destroy another target planeswalker.
LoyaltyAbility ability = new LoyaltyAbility(new DestroyTargetEffect(), 1);
ability.addTarget(new TargetPermanent(filter));
this.addAbility(ability);
// +1: Create a 3/3 black Beast creature token with deathtouch.
ability = new LoyaltyAbility(new CreateTokenEffect(new GarrukApexPredatorBeastToken()), 1);
this.addAbility(ability);
// -3: Destroy target creature. You gain life equal to its toughness.
ability = new LoyaltyAbility(new DestroyTargetEffect(), -3);
ability.addEffect(new GarrukApexPredatorEffect3());
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
// -8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."
Effect effect = new GetEmblemTargetPlayerEffect(new GarrukApexPredatorEmblem());
effect.setText("Target opponent gets an emblem with \"Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn.\"");
ability = new LoyaltyAbility(effect, -8);
ability.addTarget(new TargetOpponent());
this.addAbility(ability);
}
public GarrukApexPredator(final GarrukApexPredator card) {
super(card);
}
@Override
public GarrukApexPredator copy() {
return new GarrukApexPredator(this);
}
}
class GarrukApexPredatorEffect3 extends OneShotEffect {
public GarrukApexPredatorEffect3() {
super(Outcome.GainLife);
this.staticText = "You gain life equal to its toughness";
}
public GarrukApexPredatorEffect3(final GarrukApexPredatorEffect3 effect) {
super(effect);
}
@Override
public GarrukApexPredatorEffect3 copy() {
return new GarrukApexPredatorEffect3(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent creature = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
if (player != null && creature != null) {
player.gainLife(creature.getToughness().getValue(), game);
return true;
}
return false;
}
}