package org.mage.test.cards.single.soi;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.game.permanent.Permanent;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* {3}{W}{W} Angel - day
*
* Flash Flying, vigilance When Archangel Avacyn enters the battlefield,
* creatures you control gain indestructible until end of turn. When a non-Angel
* creature you control dies, transform Archangel Avacyn at the beginning of the
* next upkeep.
*
* (Night) - red card When this creature transforms into Avacyn, the Purifier,
* it deals 3 damage to each other creature and each opponent.
*
* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
*/
public class ArchangelAvacynTest extends CardTestPlayerBase {
/**
* Reported bug: "Archangel Avacyn damages herself when she transforms"
*/
@Test
public void basicTransformTest() {
// Flash
// Flying
// Vigilance
// When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.
// When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.
// Transformed side: Avacyn, the Purifier - Creature 6/5
// Flying
// When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.
addCard(Zone.BATTLEFIELD, playerA, "Archangel Avacyn");
addCard(Zone.BATTLEFIELD, playerA, "Wall of Omens"); // 0/4
addCard(Zone.HAND, playerA, "Elite Vanguard"); // 2/1
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
addCard(Zone.BATTLEFIELD, playerB, "Hill Giant"); // 3/3
addCard(Zone.BATTLEFIELD, playerB, "Wall of Roots"); // 0/5
addCard(Zone.HAND, playerB, "Shock");
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Elite Vanguard");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Shock", "Elite Vanguard");
setStopAt(3, PhaseStep.DRAW);
execute();
assertGraveyardCount(playerB, "Shock", 1);
assertPermanentCount(playerA, "Avacyn, the Purifier", 1);
assertPermanentCount(playerA, "Wall of Omens", 1);
assertGraveyardCount(playerA, "Elite Vanguard", 1);
assertPermanentCount(playerB, "Wall of Roots", 1);
Permanent avacyn = getPermanent("Avacyn, the Purifier", playerA);
Assert.assertEquals("Damage to Avacyn, the Purifier should be 0 not 3", 0, avacyn.getDamage());
assertGraveyardCount(playerB, "Hill Giant", 1);
}
/**
* Reported Bug: If more than 1(in my case 3) non-angel creature dies, she
* flips various times dealing the 3 damage more than 1 time.
*/
@Test
public void TransformOnlyOnceTest() {
// Flash
// Flying
// Vigilance
// When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.
// When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.
// Transformed side: Avacyn, the Purifier - Creature 6/5
// Flying
// When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.
addCard(Zone.BATTLEFIELD, playerA, "Archangel Avacyn");
addCard(Zone.BATTLEFIELD, playerA, "Wall of Roots"); // 0/5
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
// Seismic Shudder deals 1 damage to each creature without flying.
addCard(Zone.HAND, playerA, "Seismic Shudder"); // {1}{R}
addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard", 3); // 2/1
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Seismic Shudder");
setStopAt(2, PhaseStep.DRAW);
execute();
assertGraveyardCount(playerA, "Seismic Shudder", 1);
assertGraveyardCount(playerA, "Elite Vanguard", 3);
assertPermanentCount(playerA, "Wall of Roots", 1);
assertLife(playerA, 20);
assertLife(playerB, 17);
}
}