/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.constants.CardType; import mage.constants.Outcome; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.EvolveAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.Zone; import mage.counters.CounterType; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.common.TargetCreaturePermanent; /** * * @author LevelX2 */ public class SimicFluxmage extends CardImpl { public SimicFluxmage(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{U}"); this.subtype.add("Merfolk"); this.subtype.add("Wizard"); this.power = new MageInt(1); this.toughness = new MageInt(2); // Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) this.addAbility(new EvolveAbility()); // 1{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new MoveCounterFromSourceToTargetEffect(),new ManaCostsImpl("{1}{U}")); ability.addCost(new TapSourceCost()); ability.addTarget(new TargetCreaturePermanent()); this.addAbility(ability); } public SimicFluxmage(final SimicFluxmage card) { super(card); } @Override public SimicFluxmage copy() { return new SimicFluxmage(this); } } class MoveCounterFromSourceToTargetEffect extends OneShotEffect { public MoveCounterFromSourceToTargetEffect() { super(Outcome.Detriment); this.staticText = "Move a +1/+1 counter from {this} onto target creature"; } public MoveCounterFromSourceToTargetEffect(final MoveCounterFromSourceToTargetEffect effect) { super(effect); } @Override public MoveCounterFromSourceToTargetEffect copy() { return new MoveCounterFromSourceToTargetEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent sourcePermanent = game.getPermanent(source.getSourceId()); if (sourcePermanent != null && sourcePermanent.getCounters(game).getCount(CounterType.P1P1) > 0) { Permanent targetPermanent = game.getPermanent(targetPointer.getFirst(game, source)); if (targetPermanent != null) { sourcePermanent.removeCounters(CounterType.P1P1.createInstance(), game); targetPermanent.addCounters(CounterType.P1P1.createInstance(), source, game); return true; } } return false; } }