/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.w; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.SacrificeSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.dynamicvalue.common.SourcePermanentPowerCount; import mage.abilities.effects.Effect; import mage.abilities.effects.common.LoseLifeTargetEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.keyword.DefenderAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Zone; import mage.counters.CounterType; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.target.TargetPlayer; /** * * @author emerald000 */ public class WallOfLimbs extends CardImpl { public WallOfLimbs(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{B}"); this.subtype.add("Zombie"); this.subtype.add("Wall"); this.power = new MageInt(0); this.toughness = new MageInt(3); // Defender this.addAbility(DefenderAbility.getInstance()); // Whenever you gain life, put a +1/+1 counter on Wall of Limbs. this.addAbility(new WallOfLimbsTriggeredAbility()); // {5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power. Effect effect = new LoseLifeTargetEffect(new SourcePermanentPowerCount()); effect.setText("Target player loses X life, where X is {this}'s power."); Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl("{5}{B}{B}")); ability.addCost(new SacrificeSourceCost()); ability.addTarget(new TargetPlayer()); this.addAbility(ability); } public WallOfLimbs(final WallOfLimbs card) { super(card); } @Override public WallOfLimbs copy() { return new WallOfLimbs(this); } } class WallOfLimbsTriggeredAbility extends TriggeredAbilityImpl { WallOfLimbsTriggeredAbility() { super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false); } WallOfLimbsTriggeredAbility(final WallOfLimbsTriggeredAbility ability) { super(ability); } @Override public WallOfLimbsTriggeredAbility copy() { return new WallOfLimbsTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.GAINED_LIFE; } @Override public boolean checkTrigger(GameEvent event, Game game) { return event.getPlayerId().equals(controllerId); } @Override public String getRule() { return "Whenever you gain life, put a +1/+1 counter on Wall of Limbs."; } }