/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.t; import java.util.Iterator; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.keyword.BushidoAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.game.permanent.Permanent; import java.util.UUID; import mage.MageObjectReference; /** * @author Loki */ public class TakenoSamuraiGeneral extends CardImpl { public TakenoSamuraiGeneral(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{W}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Human"); this.subtype.add("Samurai"); this.power = new MageInt(3); this.toughness = new MageInt(3); this.addAbility(new BushidoAbility(2)); // Each other Samurai creature you control gets +1/+1 for each point of bushido it has. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new TakenoSamuraiGeneralEffect())); } public TakenoSamuraiGeneral(final TakenoSamuraiGeneral card) { super(card); } @Override public TakenoSamuraiGeneral copy() { return new TakenoSamuraiGeneral(this); } } class TakenoSamuraiGeneralEffect extends ContinuousEffectImpl { private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent(); static { filter.add(new SubtypePredicate("Samurai")); } public TakenoSamuraiGeneralEffect() { super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature); staticText = "Each other Samurai creature you control gets +1/+1 for each point of bushido it has"; } public TakenoSamuraiGeneralEffect(final TakenoSamuraiGeneralEffect effect) { super(effect); } @Override public TakenoSamuraiGeneralEffect copy() { return new TakenoSamuraiGeneralEffect(this); } @Override public void init(Ability source, Game game) { super.init(source, game); if (this.affectedObjectsSet) { for (Permanent perm: game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) { if (!perm.getId().equals(source.getSourceId())) { for (Ability ability : perm.getAbilities()) { if (ability instanceof BushidoAbility) { affectedObjectList.add(new MageObjectReference(perm, game)); } } } } } } @Override public boolean apply(Game game, Ability source) { if (this.affectedObjectsSet) { for (Iterator<MageObjectReference> it = affectedObjectList.iterator(); it.hasNext();) { // filter may not be used again, because object can have changed filter relevant attributes but still geets boost Permanent permanent = it.next().getPermanent(game); if (permanent != null) { for (Ability ability : permanent.getAbilities()) { if (ability instanceof BushidoAbility) { int value = ((BushidoAbility) ability).getValue(source, game, this); permanent.addPower(value); permanent.addToughness(value); } } } else { it.remove(); // no longer on the battlefield, remove reference to object } } } else { for (Permanent perm: game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) { if (!perm.getId().equals(source.getSourceId())) { for (Ability ability : perm.getAbilities()) { if (ability instanceof BushidoAbility) { int value = ((BushidoAbility) ability).getValue(source, game, this); perm.addPower(value); perm.addToughness(value); } } } } } return true; } }