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package org.mage.test.cards.abilities.keywords;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class EscalateTest extends CardTestPlayerBase {
@Test
public void testUseOneMode() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
// Escalate {1} (Pay this cost for each mode chosen beyond the first.)
// Choose one or more —
// Creatures target player controls gain trample until end of turn.
// Savage Alliance deals 2 damage to target creature;
// Savage Alliance deals 1 damage to each creature target opponent controls.
addCard(Zone.HAND, playerA, "Savage Alliance"); // Instant {2}{R}
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Savage Alliance", "mode=2Silvercoat Lion");
setModeChoice(playerA, "2");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertGraveyardCount(playerB, "Silvercoat Lion", 1);
assertGraveyardCount(playerA, "Savage Alliance", 1);
}
@Test
public void testGaddockTeegInteraction_ThreeCMC_OneMode() {
// Noncreature spells with converted mana cost {4} or greater can't be cast.
// Noncreature spells with {X} in their mana costs can't be cast.
addCard(Zone.BATTLEFIELD, playerB, "Gaddock Teeg"); // {W}{G} 2/2 Legendary Kithkin
// Escalate {1} (Pay this cost for each mode chosen beyond the first.)
// Choose one or more —
// * Target player discards all the cards in his or her hand, then draws that many cards.
// * Collective Defiance deals 4 damage to target creature.
// * Collective Defiance deals 3 damage to target opponent.
addCard(Zone.HAND, playerA, "Collective Defiance"); // {1}{R}{R} sorcery
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Collective Defiance", playerB);
setModeChoice(playerA, "3"); // deal 3 dmg to opponent
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerB, "Gaddock Teeg", 1);
assertGraveyardCount(playerA, "Collective Defiance", 1);
assertLife(playerB, 17);
}
// Reported bug: Escalate CMC is not calculated correctly when more than 1 mode chosen
// With 1 extra mode, the casting cost is {2}{R}{R} but the CMC should still be 3
@Test
public void testGaddockTeegInteraction_ThreeCMC_TwoModes() {
// Noncreature spells with converted mana cost {4} or greater can't be cast.
// Noncreature spells with {X} in their mana costs can't be cast.
addCard(Zone.BATTLEFIELD, playerB, "Gaddock Teeg"); // {W}{G} 2/2 Legendary Kithkin
// Escalate {1} (Pay this cost for each mode chosen beyond the first.)
// Choose one or more —
// * Target player discards all the cards in his or her hand, then draws that many cards.
// * Collective Defiance deals 4 damage to target creature.
// * Collective Defiance deals 3 damage to target opponent.
addCard(Zone.HAND, playerA, "Collective Defiance"); // {1}{R}{R} sorcery
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 4);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Collective Defiance", "mode=2Gaddock Teeg");
setModeChoice(playerA, "2"); // deal 4 dmg to target creature (gaddock teeg)
setModeChoice(playerA, "3"); // deal 3 dmg to opponent
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerA, "Collective Defiance", 1);
assertGraveyardCount(playerB, "Gaddock Teeg", 1);
assertLife(playerB, 17);
}
@Test
public void testSpellQuellerInteraction_ThreeCMC_ThreeModes() {
// {1}{W}{U} Flash Flying 2/3 Spirit
// When Spell Queller enters the battlefield, exile target spell with converted mana cost 4 or less.
// When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.
addCard(Zone.HAND, playerB, "Spell Queller");
addCard(Zone.BATTLEFIELD, playerB, "Wall of Omens"); // {1}{W} 0/4
addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
addCard(Zone.BATTLEFIELD, playerB, "Plains", 1);
// Escalate {1} (Pay this cost for each mode chosen beyond the first.)
// Choose one or more —
// * Target player discards all the cards in his or her hand, then draws that many cards.
// * Collective Defiance deals 4 damage to target creature.
// * Collective Defiance deals 3 damage to target opponent.
addCard(Zone.HAND, playerA, "Collective Defiance"); // {1}{R}{R} sorcery
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Collective Defiance", "mode=2Wall of Omens");
setModeChoice(playerA, "1"); // opponent discards hand and draws that many
setModeChoice(playerA, "2"); // deal 4 dmg to target creature (Wall of Omens)
setModeChoice(playerA, "3"); // deal 3 dmg to opponent
addTarget(playerA, playerB); // mode 1
addTarget(playerA, playerB); // mode 3
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Spell Queller");
addTarget(playerB, "Collective Defiance");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerB, "Spell Queller", 1);
assertHandCount(playerA, "Collective Defiance", 0);
assertExileCount("Collective Defiance", 1);
assertGraveyardCount(playerA, "Collective Defiance", 0);
assertPermanentCount(playerB, "Wall of Omens", 1);
assertLife(playerA, 20);
assertLife(playerB, 20);
}
}