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IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.abilities.keywords; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author LevelX2 */ public class EscalateTest extends CardTestPlayerBase { @Test public void testUseOneMode() { addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3); // Escalate {1} (Pay this cost for each mode chosen beyond the first.) // Choose one or more — // Creatures target player controls gain trample until end of turn. // Savage Alliance deals 2 damage to target creature; // Savage Alliance deals 1 damage to each creature target opponent controls. addCard(Zone.HAND, playerA, "Savage Alliance"); // Instant {2}{R} addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Savage Alliance", "mode=2Silvercoat Lion"); setModeChoice(playerA, "2"); setStopAt(1, PhaseStep.POSTCOMBAT_MAIN); execute(); assertGraveyardCount(playerB, "Silvercoat Lion", 1); assertGraveyardCount(playerA, "Savage Alliance", 1); } @Test public void testGaddockTeegInteraction_ThreeCMC_OneMode() { // Noncreature spells with converted mana cost {4} or greater can't be cast. // Noncreature spells with {X} in their mana costs can't be cast. addCard(Zone.BATTLEFIELD, playerB, "Gaddock Teeg"); // {W}{G} 2/2 Legendary Kithkin // Escalate {1} (Pay this cost for each mode chosen beyond the first.) // Choose one or more — // * Target player discards all the cards in his or her hand, then draws that many cards. // * Collective Defiance deals 4 damage to target creature. // * Collective Defiance deals 3 damage to target opponent. addCard(Zone.HAND, playerA, "Collective Defiance"); // {1}{R}{R} sorcery addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Collective Defiance", playerB); setModeChoice(playerA, "3"); // deal 3 dmg to opponent setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertPermanentCount(playerB, "Gaddock Teeg", 1); assertGraveyardCount(playerA, "Collective Defiance", 1); assertLife(playerB, 17); } // Reported bug: Escalate CMC is not calculated correctly when more than 1 mode chosen // With 1 extra mode, the casting cost is {2}{R}{R} but the CMC should still be 3 @Test public void testGaddockTeegInteraction_ThreeCMC_TwoModes() { // Noncreature spells with converted mana cost {4} or greater can't be cast. // Noncreature spells with {X} in their mana costs can't be cast. addCard(Zone.BATTLEFIELD, playerB, "Gaddock Teeg"); // {W}{G} 2/2 Legendary Kithkin // Escalate {1} (Pay this cost for each mode chosen beyond the first.) // Choose one or more — // * Target player discards all the cards in his or her hand, then draws that many cards. // * Collective Defiance deals 4 damage to target creature. // * Collective Defiance deals 3 damage to target opponent. addCard(Zone.HAND, playerA, "Collective Defiance"); // {1}{R}{R} sorcery addCard(Zone.BATTLEFIELD, playerA, "Mountain", 4); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Collective Defiance", "mode=2Gaddock Teeg"); setModeChoice(playerA, "2"); // deal 4 dmg to target creature (gaddock teeg) setModeChoice(playerA, "3"); // deal 3 dmg to opponent setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertGraveyardCount(playerA, "Collective Defiance", 1); assertGraveyardCount(playerB, "Gaddock Teeg", 1); assertLife(playerB, 17); } @Test public void testSpellQuellerInteraction_ThreeCMC_ThreeModes() { // {1}{W}{U} Flash Flying 2/3 Spirit // When Spell Queller enters the battlefield, exile target spell with converted mana cost 4 or less. // When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. addCard(Zone.HAND, playerB, "Spell Queller"); addCard(Zone.BATTLEFIELD, playerB, "Wall of Omens"); // {1}{W} 0/4 addCard(Zone.BATTLEFIELD, playerB, "Island", 2); addCard(Zone.BATTLEFIELD, playerB, "Plains", 1); // Escalate {1} (Pay this cost for each mode chosen beyond the first.) // Choose one or more — // * Target player discards all the cards in his or her hand, then draws that many cards. // * Collective Defiance deals 4 damage to target creature. // * Collective Defiance deals 3 damage to target opponent. addCard(Zone.HAND, playerA, "Collective Defiance"); // {1}{R}{R} sorcery addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Collective Defiance", "mode=2Wall of Omens"); setModeChoice(playerA, "1"); // opponent discards hand and draws that many setModeChoice(playerA, "2"); // deal 4 dmg to target creature (Wall of Omens) setModeChoice(playerA, "3"); // deal 3 dmg to opponent addTarget(playerA, playerB); // mode 1 addTarget(playerA, playerB); // mode 3 castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Spell Queller"); addTarget(playerB, "Collective Defiance"); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertPermanentCount(playerB, "Spell Queller", 1); assertHandCount(playerA, "Collective Defiance", 0); assertExileCount("Collective Defiance", 1); assertGraveyardCount(playerA, "Collective Defiance", 0); assertPermanentCount(playerB, "Wall of Omens", 1); assertLife(playerA, 20); assertLife(playerB, 20); } }