/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.b; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.AttacksTriggeredAbility; import mage.abilities.common.BlocksTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.CreateTokenEffect; import mage.abilities.keyword.VigilanceAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.SuperType; import mage.game.Game; import mage.game.combat.CombatGroup; import mage.game.permanent.Permanent; import mage.game.permanent.token.CatSoldierCreatureToken; import mage.game.permanent.token.Token; import mage.players.Player; import java.util.UUID; /** * * @author LevelX2 */ public class BrimazKingOfOreskos extends CardImpl { public BrimazKingOfOreskos(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}{W}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Cat"); this.subtype.add("Soldier"); this.power = new MageInt(3); this.toughness = new MageInt(4); // Vigilance this.addAbility(VigilanceAbility.getInstance()); // Whenever Brimaz, King of Oreskos attacks, create a 1/1 white Cat Soldier creature token with vigilance attacking. this.addAbility(new AttacksTriggeredAbility(new CreateTokenEffect(new CatSoldierCreatureToken(), 1, false, true), false)); // Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance blocking that creature. this.addAbility(new BlocksTriggeredAbility(new BrimazKingOfOreskosEffect(), false, true)); } public BrimazKingOfOreskos(final BrimazKingOfOreskos card) { super(card); } @Override public BrimazKingOfOreskos copy() { return new BrimazKingOfOreskos(this); } } class BrimazKingOfOreskosEffect extends OneShotEffect { public BrimazKingOfOreskosEffect() { super(Outcome.Benefit); this.staticText = "create a 1/1 white Cat Soldier creature token with vigilance blocking that creature"; } public BrimazKingOfOreskosEffect(final BrimazKingOfOreskosEffect effect) { super(effect); } @Override public BrimazKingOfOreskosEffect copy() { return new BrimazKingOfOreskosEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Token token = new CatSoldierCreatureToken(); token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId()); Permanent attackingCreature = game.getPermanent(getTargetPointer().getFirst(game, source)); if (attackingCreature != null && game.getState().getCombat() != null) { // Possible ruling (see Aetherplasm) // The token you created is blocking the attacking creature, // even if the block couldn't legally be declared (for example, if that creature // enters the battlefield tapped, or it can't block, or the attacking creature // has protection from it) CombatGroup combatGroup = game.getState().getCombat().findGroup(attackingCreature.getId()); if (combatGroup != null) { for (UUID tokenId : token.getLastAddedTokenIds()) { Permanent catToken = game.getPermanent(tokenId); if (catToken != null) { combatGroup.addBlocker(tokenId, source.getControllerId(), game); game.getCombat().addBlockingGroup(tokenId, attackingCreature.getId(), controller.getId(), game); } } combatGroup.pickBlockerOrder(attackingCreature.getControllerId(), game); } } return true; } return false; } }